Originally posted by Samuray
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Golden Fighter (SNES)
What a strange game!
We expected some standard versus matches, but instead we go enigmatic Japanese menus and game modes that seem to be …different, I don’t know. Not once we had the feeling of playing a normale versus match….there’s always some irritating factor around. There seem to be character stats or RPG elements, and during the match we have absolutely no idea what we’re doing.
It looks okay, and I like it when martial arts matches take place in boxing rings. Well, if that makes up one stage of several, that is. In „Golden Fighter“, this seems to make up all the versus backgrounds.
So I was about to say this is the first game I’m considering kicking out of the collection, but then I saw the single player mode….and guys, this is a full-fletched side scrolling beat’em up!!! Who knew!
I sure didn’t, and I will have to take a closer look at that part of the game. But for versus play, this one’s a dud. ^^
What a strange game!
We expected some standard versus matches, but instead we go enigmatic Japanese menus and game modes that seem to be …different, I don’t know. Not once we had the feeling of playing a normale versus match….there’s always some irritating factor around. There seem to be character stats or RPG elements, and during the match we have absolutely no idea what we’re doing.
It looks okay, and I like it when martial arts matches take place in boxing rings. Well, if that makes up one stage of several, that is. In „Golden Fighter“, this seems to make up all the versus backgrounds.
So I was about to say this is the first game I’m considering kicking out of the collection, but then I saw the single player mode….and guys, this is a full-fletched side scrolling beat’em up!!! Who knew!
I sure didn’t, and I will have to take a closer look at that part of the game. But for versus play, this one’s a dud. ^^
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