Time to go bananas for...

Mainline Entry 01 - Donkey Kong Country
Formats: Super Nintendo, Game Boy Color and Game Boy Advance
It was 1994 and already eyes were beginning to turn to what Nintendo might have planned for its next console. However, the company and UK based Rare had a megaton surprise in store as they unveiled Donkey Kong Country that brought silicon graphics to the existing SNES and drew eyes from all over. Taking the form of a traditional 2D platformer that saw Donkey Kong take centre stage alongside new character Diddy Kong, the game proved an immediate hit that would go on to outlive its home more than Rare did itself.

Mainline Entry 02 - Donkey Kong Country 2: Diddy's Kong Quest
Formats: Super Nintendo and Game Boy Advance
The very next year Rare wasted no time in having this refined sequel ready. Removing DK from the gameplay and making him the titles McGuffin, Dixie Kong and her pony tail became the main change alongside some new animal rides. The visuals of the game were ramped up to deviate from the jungle climbs of the first game and provide a bit more variety. The result was an efficient sequel that proved more popular than the game that spawned it.

Mainline Entry 03 - Donkey Kong Country 3: Dixie Kong's Double Trouble
Formats: Super Nintendo and Game Boy Advance
Another year later and Rare snuck in with one final entry to close out the generation. Quickly gamers had moved on to the new generation of consoles and even for Rare, the constraints of putting the game together so quickly as resources moved on to the new system and it shows in some areas but they still delivered a solid trilogy closer that is still seen as the runt of the series.

Mainline Entry 04 - Donkey Kong Country: Returns
Formats: Wii and Nintendo 3DS
After a long break Retro Studios revived the series with some changes to the formula including a new villain line up and a stronger focus on more difficult platforming design. The change up proved a successful one as the new game was broadly well received and paved the way for the franchises return.

Mainline Entry 05 - Donkey Kong Country: Tropical Freeze
Formats: WiiU and Nintendo Switch
The final entry as it seems was this second outing for Retro that refined the design philosophy they'd begun in the last game. DK and Diddy returned alongside Dixie and Cranky with an ice theme. Generally considered to be the stronger of the two recent entries rumour seems to have it as Retro's cap on the series having moved on to other series.

Share your thoughts and memories of the series
Mainline Entry 01 - Donkey Kong Country
Formats: Super Nintendo, Game Boy Color and Game Boy Advance
It was 1994 and already eyes were beginning to turn to what Nintendo might have planned for its next console. However, the company and UK based Rare had a megaton surprise in store as they unveiled Donkey Kong Country that brought silicon graphics to the existing SNES and drew eyes from all over. Taking the form of a traditional 2D platformer that saw Donkey Kong take centre stage alongside new character Diddy Kong, the game proved an immediate hit that would go on to outlive its home more than Rare did itself.

Mainline Entry 02 - Donkey Kong Country 2: Diddy's Kong Quest
Formats: Super Nintendo and Game Boy Advance
The very next year Rare wasted no time in having this refined sequel ready. Removing DK from the gameplay and making him the titles McGuffin, Dixie Kong and her pony tail became the main change alongside some new animal rides. The visuals of the game were ramped up to deviate from the jungle climbs of the first game and provide a bit more variety. The result was an efficient sequel that proved more popular than the game that spawned it.

Mainline Entry 03 - Donkey Kong Country 3: Dixie Kong's Double Trouble
Formats: Super Nintendo and Game Boy Advance
Another year later and Rare snuck in with one final entry to close out the generation. Quickly gamers had moved on to the new generation of consoles and even for Rare, the constraints of putting the game together so quickly as resources moved on to the new system and it shows in some areas but they still delivered a solid trilogy closer that is still seen as the runt of the series.
Mainline Entry 04 - Donkey Kong Country: Returns
Formats: Wii and Nintendo 3DS
After a long break Retro Studios revived the series with some changes to the formula including a new villain line up and a stronger focus on more difficult platforming design. The change up proved a successful one as the new game was broadly well received and paved the way for the franchises return.
Mainline Entry 05 - Donkey Kong Country: Tropical Freeze
Formats: WiiU and Nintendo Switch
The final entry as it seems was this second outing for Retro that refined the design philosophy they'd begun in the last game. DK and Diddy returned alongside Dixie and Cranky with an ice theme. Generally considered to be the stronger of the two recent entries rumour seems to have it as Retro's cap on the series having moved on to other series.

Share your thoughts and memories of the series
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