Avoiding the temptation to make this one something N64 related we take a darker turn to indulge in generations of...

Mainline Entry 01 - Mortal Kombat
Formats: Arcade, Amiga, Game Boy, Playstation 2, Mega Drive, Super NES, Master System and Others
Launching twenty six years ago, this fighter arrived with a very strong sense of identity and an aim to make an impact on the exploding fighter genre by countering everything that made the crown holder Street Fighter popular. Where one was colourful MK was dark, where SF was cartoonish MK was violent and whilst Capcom favoured sprites MK sported digitised characters. The result was a wooden yet distinct fighter that stood out from the sea of rivals. With match closing abilities to cause a graphic fatality against one of seven unique combatants. Despite the complexities of the production, the game was made in only ten months and on release the only thing to attract attention more than its violence was the removal of that feature from the SNES version.

Mainline Entry 02 - Mortal Kombat II
Formats: Arcade, Game Boy, Playstation 3, Mega Drive, Super NES, Playstation and Others
Releasing the next year, the sequel built on the original by expanding the moves and cast of the game whilst also giving a little more humour to proceedings with added Friendships and Babalities as a response to the growing complaints about the graphic content. The sequel was a cornerstone moment for the franchise, a huge release for its day and probably mostly responsible for winning fans over so much they would weather the more turbulent years the franchise would face.

Mainline Entry 03 - Mortal Kombat 3
Formats: Arcade, Game Boy, Mega Drive, Super NES, Playstation and Others
Spin Off Entry 01 - Ultimate Mortal Kombat 3
Formats: Arcade, Saturn, Playstation, Super NES, Game Boy Advance and Others
Spin Off Entry 02 - Mortal Kombat Trilogy
Formats: Nintendo 64, Saturn, Playstation and Others
The third game in the franchise received several updates culminating in this compendium title that merged in content from the first two games too. With an added aggression bar and Brutalities (from the 16 bit UMK3 game) the game had ballooned to a character count of 34 with different ports often varying in terms of exact content. By now responses had grown more mixed due to the oncoming 3D era and how increasingly unbalanced the games were becoming. Change was now needed...

Mainline Entry 04 - Mortal Kombat 4
Formats: Nintendo 64, Arcade, PC, Playstation and Game Boy Color
Spin Off Entry 03 - Mortal Kombat Mythologies: Sub Zero
Formats: Nintendo 64 and Playstation
Aiming to expand the franchises appeal and cash in on fans enjoyment of the series storyline, this action game marries the fighting of the main series with an adventure tale that is set before any of the existing games. It wasn't going to be the last attempt the developers would make but it was for a good while the benchmark for how low the series could go.

Spin Off Entry 04 - Mortal Kombat Gold
Formats: Dreamcast
Spin Off Entry 05 - Mortal Kombat: Special Forces
Formats: Playstation
Mainline Entry 05 - Mortal Kombat: Deadly Alliance
Formats: Playstation 2, Gamecube, Game Boy Advance and Xbox
After the disastrous Special Forces, MK finally returned with an entry gamers were happy to see. The fifth entry built upon the concepts of the fourth game and began to add in content such as the Krypt that would later become series staples. With environmental hazards the gameplay made use of full three dimensional movement within the arenas and the series expanded upon the successes of this entry throughout the generation in the next two games before a need to refresh again started to set in.

Mainline Entry 06 - Mortal Kombat: Deception
Formats: Playstation 2, Gamecube, Playstation Portable and Xbox
Spin Off Entry 06 - Mortal Kombat: Shaolin Monks
Formats: Playstation 2 and Xbox
The march to make MK work outside of fighters continued and next up was this adventure brawler that featured co-op between Liu Kang and Kung Lao. Featuring several elements and characters from the main series, the developers finally hit a mark with the game receiving solid reviews and selling over a million copies but plans to follow up on that success never came to fruition.

Mainline Entry 07 - Mortal Kombat: Armageddon
Formats: Playstation 2, Wii and Xbox
Spin Off Entry 07 - Ultimate Mortal Kombat
Formats:Nintendo DS
Mainline Entry 08 - Mortal Kombat vs DC Universe
Formats: Playstation 3 and Xbox 360
Bizarrely both a precursor to the Injustice series and also the official eighth entry in the main series despite not being canon with all other mainline entries. This new title took place in an alternative timeline and pitted the MK cast against DC's finest. Whilst the game handled as you'd expect from the series history, the lack of unlockables and the toned down nature of the traditional series violence left a colder feel to fans.

Mainline Entry 09 - Mortal Kombat
Formats: Playstation 3, PC, Playstation Vita and Xbox 360
The ninth entry rebooted the timeline of the series by following the last games events and having Raiden attempt to rewrite history to alter the outcome. The gameplay returned to a more two dimensional style of play and placed an emphasis on bone breaking special moves. Many of the current staples appeared here with a ballooned Krypt and DLC guest fighters also being added to the growing content list, later repackaged as the Komplete Kollection.

Mainline Entry 09 - Mortal Kombat X
Formats: Playstation 4, PC and Xbox One
Released in a similar manner to the ninth game of the base game and DLC included XL version, the latest entry continued to darken the tone of the games whilst also leaping the story along by 25 years and thereby including main characters kids. Outside of issues taken up with the PC version, the game was very well received and became the fastest selling entry in the series. Riding a wave of popularity again, the series next looks to return with the rumoured XI.

Come Over Here! And your thoughts and memories of the series
Mainline Entry 01 - Mortal Kombat
Formats: Arcade, Amiga, Game Boy, Playstation 2, Mega Drive, Super NES, Master System and Others
Launching twenty six years ago, this fighter arrived with a very strong sense of identity and an aim to make an impact on the exploding fighter genre by countering everything that made the crown holder Street Fighter popular. Where one was colourful MK was dark, where SF was cartoonish MK was violent and whilst Capcom favoured sprites MK sported digitised characters. The result was a wooden yet distinct fighter that stood out from the sea of rivals. With match closing abilities to cause a graphic fatality against one of seven unique combatants. Despite the complexities of the production, the game was made in only ten months and on release the only thing to attract attention more than its violence was the removal of that feature from the SNES version.

Mainline Entry 02 - Mortal Kombat II
Formats: Arcade, Game Boy, Playstation 3, Mega Drive, Super NES, Playstation and Others
Releasing the next year, the sequel built on the original by expanding the moves and cast of the game whilst also giving a little more humour to proceedings with added Friendships and Babalities as a response to the growing complaints about the graphic content. The sequel was a cornerstone moment for the franchise, a huge release for its day and probably mostly responsible for winning fans over so much they would weather the more turbulent years the franchise would face.
Mainline Entry 03 - Mortal Kombat 3
Formats: Arcade, Game Boy, Mega Drive, Super NES, Playstation and Others
Spin Off Entry 01 - Ultimate Mortal Kombat 3
Formats: Arcade, Saturn, Playstation, Super NES, Game Boy Advance and Others
Spin Off Entry 02 - Mortal Kombat Trilogy
Formats: Nintendo 64, Saturn, Playstation and Others
The third game in the franchise received several updates culminating in this compendium title that merged in content from the first two games too. With an added aggression bar and Brutalities (from the 16 bit UMK3 game) the game had ballooned to a character count of 34 with different ports often varying in terms of exact content. By now responses had grown more mixed due to the oncoming 3D era and how increasingly unbalanced the games were becoming. Change was now needed...
Mainline Entry 04 - Mortal Kombat 4
Formats: Nintendo 64, Arcade, PC, Playstation and Game Boy Color
Spin Off Entry 03 - Mortal Kombat Mythologies: Sub Zero
Formats: Nintendo 64 and Playstation
Aiming to expand the franchises appeal and cash in on fans enjoyment of the series storyline, this action game marries the fighting of the main series with an adventure tale that is set before any of the existing games. It wasn't going to be the last attempt the developers would make but it was for a good while the benchmark for how low the series could go.

Spin Off Entry 04 - Mortal Kombat Gold
Formats: Dreamcast
Spin Off Entry 05 - Mortal Kombat: Special Forces
Formats: Playstation
Mainline Entry 05 - Mortal Kombat: Deadly Alliance
Formats: Playstation 2, Gamecube, Game Boy Advance and Xbox
After the disastrous Special Forces, MK finally returned with an entry gamers were happy to see. The fifth entry built upon the concepts of the fourth game and began to add in content such as the Krypt that would later become series staples. With environmental hazards the gameplay made use of full three dimensional movement within the arenas and the series expanded upon the successes of this entry throughout the generation in the next two games before a need to refresh again started to set in.

Mainline Entry 06 - Mortal Kombat: Deception
Formats: Playstation 2, Gamecube, Playstation Portable and Xbox
Spin Off Entry 06 - Mortal Kombat: Shaolin Monks
Formats: Playstation 2 and Xbox
The march to make MK work outside of fighters continued and next up was this adventure brawler that featured co-op between Liu Kang and Kung Lao. Featuring several elements and characters from the main series, the developers finally hit a mark with the game receiving solid reviews and selling over a million copies but plans to follow up on that success never came to fruition.

Mainline Entry 07 - Mortal Kombat: Armageddon
Formats: Playstation 2, Wii and Xbox
Spin Off Entry 07 - Ultimate Mortal Kombat
Formats:Nintendo DS
Mainline Entry 08 - Mortal Kombat vs DC Universe
Formats: Playstation 3 and Xbox 360
Bizarrely both a precursor to the Injustice series and also the official eighth entry in the main series despite not being canon with all other mainline entries. This new title took place in an alternative timeline and pitted the MK cast against DC's finest. Whilst the game handled as you'd expect from the series history, the lack of unlockables and the toned down nature of the traditional series violence left a colder feel to fans.
Mainline Entry 09 - Mortal Kombat
Formats: Playstation 3, PC, Playstation Vita and Xbox 360
The ninth entry rebooted the timeline of the series by following the last games events and having Raiden attempt to rewrite history to alter the outcome. The gameplay returned to a more two dimensional style of play and placed an emphasis on bone breaking special moves. Many of the current staples appeared here with a ballooned Krypt and DLC guest fighters also being added to the growing content list, later repackaged as the Komplete Kollection.
Mainline Entry 09 - Mortal Kombat X
Formats: Playstation 4, PC and Xbox One
Released in a similar manner to the ninth game of the base game and DLC included XL version, the latest entry continued to darken the tone of the games whilst also leaping the story along by 25 years and thereby including main characters kids. Outside of issues taken up with the PC version, the game was very well received and became the fastest selling entry in the series. Riding a wave of popularity again, the series next looks to return with the rumoured XI.
Come Over Here! And your thoughts and memories of the series
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