The penultimate R|S of the year see's us slow things down and to take a look back into the tales of horror with:

Mainline Entry 01 - Clock Tower
Formats: Super NES, Playstation, Wonder Swan and PC
1995 and a new point and click game releases focused on Scissorman, an evil presence that starts the game by murdering one of a group of orphaned girls taken in by the Barrows family. Set within their mansion, ever a bad place to be in a horror story, the tale unfolds as you attempt to survive however few got the chance to experience this original entry as despite various ports and releases the game remains exclusive to Japan. It did however manage to sell enough to continue on.

Mainline Entry 02 - Clock Tower 2
Formats: Playstation
Known both with and without the 2 in its title, this follow up was set in Norway following a group as they try to survive Scissorman. Presented again as a point and click game, the new entry took some inspiration from the recently announced Resident Evil game however the inspiration didn't correlate to success as the game staying in its original genre made for a slow experience and RE had pushed gamers into a more action led mindset which translated to middling reviews. The game did however start a wider exposure for the series as it finally made it outside Japan.

Spin Off Entry 01 - Clock Tower: Ghost Head / Clock Tower II: The Struggle Within
Formats: Playstation
The third release had mixed titles, a side game in Japan but a sequel in the west in a way due to the way past entries had been launched. The new game followed a young girl with multiple personality disorder and was largely more of the same which did nothing to help the franchise expand its audience as the genre was mostly dead by this point.

Mainline Entry 03 - Clock Tower 3
Formats: Playstation 2
The final game in the series was a real shot at trying to crack public appeal. Abandoning the point and click genre, you took direct control of the largely defenceless 14 year old Alyssa as she tried to evade enemies rather than directly confront them. The player also had to be mindful of a panic meter where Alyssa would get more tense making it harder to stay undetected from enemies. The end game though wasn't well received and as a result of weak reviews it massively underperformed bringing the curtain down on the series.

Share your thoughts and memories of Clock Tower

Mainline Entry 01 - Clock Tower
Formats: Super NES, Playstation, Wonder Swan and PC
1995 and a new point and click game releases focused on Scissorman, an evil presence that starts the game by murdering one of a group of orphaned girls taken in by the Barrows family. Set within their mansion, ever a bad place to be in a horror story, the tale unfolds as you attempt to survive however few got the chance to experience this original entry as despite various ports and releases the game remains exclusive to Japan. It did however manage to sell enough to continue on.

Mainline Entry 02 - Clock Tower 2
Formats: Playstation
Known both with and without the 2 in its title, this follow up was set in Norway following a group as they try to survive Scissorman. Presented again as a point and click game, the new entry took some inspiration from the recently announced Resident Evil game however the inspiration didn't correlate to success as the game staying in its original genre made for a slow experience and RE had pushed gamers into a more action led mindset which translated to middling reviews. The game did however start a wider exposure for the series as it finally made it outside Japan.
Spin Off Entry 01 - Clock Tower: Ghost Head / Clock Tower II: The Struggle Within
Formats: Playstation
The third release had mixed titles, a side game in Japan but a sequel in the west in a way due to the way past entries had been launched. The new game followed a young girl with multiple personality disorder and was largely more of the same which did nothing to help the franchise expand its audience as the genre was mostly dead by this point.
Mainline Entry 03 - Clock Tower 3
Formats: Playstation 2
The final game in the series was a real shot at trying to crack public appeal. Abandoning the point and click genre, you took direct control of the largely defenceless 14 year old Alyssa as she tried to evade enemies rather than directly confront them. The player also had to be mindful of a panic meter where Alyssa would get more tense making it harder to stay undetected from enemies. The end game though wasn't well received and as a result of weak reviews it massively underperformed bringing the curtain down on the series.
Share your thoughts and memories of Clock Tower
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