He was a skater boy, she said see you later boy, he wasn't good enough for her, he was...

Mainline Entry 01 - Tony Hawks Pro Skater
Formats: Playstation, Nintendo 64, Dreamcast, Game Boy Color and N-Gage
Turning 20 years old this year, the original Hawks entry arrived relatively early in 3D gamings years but proved an incredibly successful recreation of the skateboarding experience considering the tech and knowledge at the time. With a time limit against the player, the task was to pull off as many tricks as possible to complete the level and to get as high a score as possible. Activision was ready to move fast on the game with the more lauded sequel entering development at Neversoft before the original was even complete. It was a worthwhile approach as the game was a critical hit and the sequel was ready to land the next year starting its well known annual cycle.

Mainline Entry 02 - Tony Hawks Pro Skater 2
Formats: Playstation, Nintendo 64, Dreamcast and Others
Mainline Entry 03 - Tony Hawks Pro Skater 3
Formats: Playstation 2, Nintendo 64, Xbox and Others
By the third game and the series landing on the next wave of consoles, the franchise was arguably at its peak of both refinement and popularity. The third game introduced the Revert which allowed better chaining of moves and was the first to contain online functionality.

Mainline Entry 04 - Tony Hawks Pro Skater 4
Formats: Playstation 2, Xbox, PC and Others
Mainline Entry 05 - Tony Hawks Underground
Formats: Playstation 2, Xbox, PC and Others
With the latest entry the series began something of a bad habit, rebranding. The fifth entry introduced greater customisation but also the ability to dismount your board and indulge in some immensely cumbersome on foot movement. There were also driveable vehicles and real skaters adding to a greater plot emphasis. The game was another hit for the series though.
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Mainline Entry 06 - Tony Hawks Underground 2
Formats: Playstation 2, Xbox, PC and Others
Mainline Entry 07 - Tony Hawks American Wasteland
Formats: Playstation 2, Xbox, PC and Others
The second rebranding of the franchise came due to one significant shift over previous entries, the new entry took place in a single open world which was designed as several levels seamed together in a way such as to mask loading screens. Though the game was well received there was a growing sense of tiredness and cynicism growing against the series and its claims of a bold open world were met with a mixed response with criticism being that it hid that it was levels stitched together poorly.

Spin Off Entry 01 - Tony Hawks Downhill Jam
Formats:Wii, Playstation 2, Nintendo DS and Game Boy Advance
The first spin-off was the only entry ever made that emphasised racing, the aim to get downhill against rivals. Gameplay was simplified to make use of a peripheral board, a physical component gimmick that Activision was aggressively pursuing in several ways at the time. Though not entirely rubbished, the game was the weakest received entry to this point, its struggles masked somewhat by arriving alongside the true eighth entry.

Mainline Entry 08 - Tony Hawks Project 8
Formats: Playstation 3, Xbox 360, Playstation Portable and Others
The next mainline entry refreshed the series again as it hit its third generation of machines. This entry had you join an eight skater strong team of Tony's as you worked through and rose up in the city however, despite solid reviews, the series had lost much of its steam by this point and its impact was low.

Mainline Entry 09 - Tony Hawks Proving Grounds
Formats: Playstation 3, Xbox 360, Wii and Others
This was Neversoft's final entry into the series, the game designed to bring the series back to something closer to its earlier years. Three cities were used across nine levels but with interest waning the game received a mixed reaction and development for the series was handed to another developer.

Spin Off Entry 02 - Tony Hawks Motion
Formats:Nintendo DS
Spin Off Entry 03 - Tony Hawks Ride
Formats: Playstation 3, Xbox 360 and Wii
Spin Off Entry 04 - Tony Hawks Shred
Formats: Playstation 3, Xbox 360, Wii and Others
Robomodo had taken over the series and its main contribution was Ride and Shred, two spin off continuations that used expensive peripherals to try and deliver a new type of Hawks game. The games were poorly received however and when Shred saw the complete collapse of the series sales Activision decided that the time had come to retire the series.

Spin Off Entry 05 - Tony Hawks Pro Skater HD
Formats: Playstation 3, Xbox 360 and PC
Two years later, Robomodo came back with this update that refreshed the visuals of the early entries and contained favourite levels from across the first three games. Broadly though, despite being a digital title for a lower price, reviews were once again mixed questioning the handling of some elements of the remake.

Mainline Entry 10 - Tony Hawks Pro Skater 5
Formats: Playstation 4, Xbox One and Others
Robomodo's final entry would be one last attempt to recapture nostalgic gamers interest in the series. It was a move that would implode the series legacy and end the developer's involvement in the franchise whilst, outside of iOS, end the series for good. Named so as to directly tap into the original four games mindset, THPS5 was rushed through development so as to release before Activision lost the licensing on the series. The game featured 10 new levels in total after updates and returned to the series core gameplay approach but was infamously riddled by bugs, glitches, poor graphics and controls. Panned across the board, the series was now dead and Robomodo was soon after closed down ending the once popular brand.

Share your thoughts and memories of Tony Hawks Pro Skater

Mainline Entry 01 - Tony Hawks Pro Skater
Formats: Playstation, Nintendo 64, Dreamcast, Game Boy Color and N-Gage
Turning 20 years old this year, the original Hawks entry arrived relatively early in 3D gamings years but proved an incredibly successful recreation of the skateboarding experience considering the tech and knowledge at the time. With a time limit against the player, the task was to pull off as many tricks as possible to complete the level and to get as high a score as possible. Activision was ready to move fast on the game with the more lauded sequel entering development at Neversoft before the original was even complete. It was a worthwhile approach as the game was a critical hit and the sequel was ready to land the next year starting its well known annual cycle.
Mainline Entry 02 - Tony Hawks Pro Skater 2
Formats: Playstation, Nintendo 64, Dreamcast and Others
Mainline Entry 03 - Tony Hawks Pro Skater 3
Formats: Playstation 2, Nintendo 64, Xbox and Others
By the third game and the series landing on the next wave of consoles, the franchise was arguably at its peak of both refinement and popularity. The third game introduced the Revert which allowed better chaining of moves and was the first to contain online functionality.
Mainline Entry 04 - Tony Hawks Pro Skater 4
Formats: Playstation 2, Xbox, PC and Others
Mainline Entry 05 - Tony Hawks Underground
Formats: Playstation 2, Xbox, PC and Others
With the latest entry the series began something of a bad habit, rebranding. The fifth entry introduced greater customisation but also the ability to dismount your board and indulge in some immensely cumbersome on foot movement. There were also driveable vehicles and real skaters adding to a greater plot emphasis. The game was another hit for the series though.
-Step-4.jpg)
Mainline Entry 06 - Tony Hawks Underground 2
Formats: Playstation 2, Xbox, PC and Others
Mainline Entry 07 - Tony Hawks American Wasteland
Formats: Playstation 2, Xbox, PC and Others
The second rebranding of the franchise came due to one significant shift over previous entries, the new entry took place in a single open world which was designed as several levels seamed together in a way such as to mask loading screens. Though the game was well received there was a growing sense of tiredness and cynicism growing against the series and its claims of a bold open world were met with a mixed response with criticism being that it hid that it was levels stitched together poorly.

Spin Off Entry 01 - Tony Hawks Downhill Jam
Formats:Wii, Playstation 2, Nintendo DS and Game Boy Advance
The first spin-off was the only entry ever made that emphasised racing, the aim to get downhill against rivals. Gameplay was simplified to make use of a peripheral board, a physical component gimmick that Activision was aggressively pursuing in several ways at the time. Though not entirely rubbished, the game was the weakest received entry to this point, its struggles masked somewhat by arriving alongside the true eighth entry.
Mainline Entry 08 - Tony Hawks Project 8
Formats: Playstation 3, Xbox 360, Playstation Portable and Others
The next mainline entry refreshed the series again as it hit its third generation of machines. This entry had you join an eight skater strong team of Tony's as you worked through and rose up in the city however, despite solid reviews, the series had lost much of its steam by this point and its impact was low.

Mainline Entry 09 - Tony Hawks Proving Grounds
Formats: Playstation 3, Xbox 360, Wii and Others
This was Neversoft's final entry into the series, the game designed to bring the series back to something closer to its earlier years. Three cities were used across nine levels but with interest waning the game received a mixed reaction and development for the series was handed to another developer.

Spin Off Entry 02 - Tony Hawks Motion
Formats:Nintendo DS
Spin Off Entry 03 - Tony Hawks Ride
Formats: Playstation 3, Xbox 360 and Wii
Spin Off Entry 04 - Tony Hawks Shred
Formats: Playstation 3, Xbox 360, Wii and Others
Robomodo had taken over the series and its main contribution was Ride and Shred, two spin off continuations that used expensive peripherals to try and deliver a new type of Hawks game. The games were poorly received however and when Shred saw the complete collapse of the series sales Activision decided that the time had come to retire the series.
Spin Off Entry 05 - Tony Hawks Pro Skater HD
Formats: Playstation 3, Xbox 360 and PC
Two years later, Robomodo came back with this update that refreshed the visuals of the early entries and contained favourite levels from across the first three games. Broadly though, despite being a digital title for a lower price, reviews were once again mixed questioning the handling of some elements of the remake.
Mainline Entry 10 - Tony Hawks Pro Skater 5
Formats: Playstation 4, Xbox One and Others
Robomodo's final entry would be one last attempt to recapture nostalgic gamers interest in the series. It was a move that would implode the series legacy and end the developer's involvement in the franchise whilst, outside of iOS, end the series for good. Named so as to directly tap into the original four games mindset, THPS5 was rushed through development so as to release before Activision lost the licensing on the series. The game featured 10 new levels in total after updates and returned to the series core gameplay approach but was infamously riddled by bugs, glitches, poor graphics and controls. Panned across the board, the series was now dead and Robomodo was soon after closed down ending the once popular brand.

Share your thoughts and memories of Tony Hawks Pro Skater
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