On the lost colony of Alterra a saviour arrives called...

Mainline Entry 01 - Turrican
Formats: Multiple
The original Turrican started life on the Commodore 64 and quickly made a name for itself by exceeding the visual bar many thought possible on the hardware. Factor 5 was put to task on working on an Amiga port and the game then began a journey of being ported on platform to platform right up till the Mega Drive. Taking some inspiration from Metroid, Turrican worked through large sprawling levels in a non-linear manner accompanied by a well thought of soundtrack.

Mainline Entry 02 - Turrican II: The Final Fight
Formats: Multiple
The sequel followed a similar set up to the original though on some formats it was rebranded as Universal Soldier. This was done to meet a deal that Accolade had made to create a spin-off game of the Van Damme movie of the same name. Some of the visuals were changed alongside some shooter stages so the game would more closely match the film but broadly most of the design remained the same as the versions branded under the Turrican II name.

Mainline Entry 03 - Turrican 3: Payment Day / Mega Turrican
Formats: Mega Drive and Amiga
The third game was produced by Factor 5 initially and once again followed the same set up as the previous two entries though this time levels were slightly smaller and placed a greater emphasis on shooting. The game was never ported to the extent that the last two games had been so remains the least played of the three but it did receive a later rerelease on the Virtual Console platform.

Remake Entry 01 - Super Turrican
Formats:NES
Franchise creator Manfred Trenz put this title together by combining and reworking the first two levels of the original Turrican game and adapting the set up around the general plot of Turrican II. The levels hadn't been used on NES before so Tranz used it as an opportunity to remake them into their own title.

Mainline Entry 04 - Super Turrican
Formats: Super NES
Not to be confused with the NES title of the same name. This one was made by Factor 5 and used the same visual style as the third game but with four new large levels and a HR Giger inspired final boss in a new title.

Mainline Entry 05 - Super Turrican 2
Formats: Super NES
Factor 5 enjoyed one last release in the series before its retirement with this further sequel that took place in a small solar system that faced the same threat as the previous games. This final game once again increased the focus on shooting enemies whilst this time deploying the systems ability to offer Mode 7 fuelled visual effects. The game became more straight laced than the previous games though, more akin to Contra and though it went down well enough, so did the franchise.

Share your thoughts and memories of Turrican

Mainline Entry 01 - Turrican
Formats: Multiple
The original Turrican started life on the Commodore 64 and quickly made a name for itself by exceeding the visual bar many thought possible on the hardware. Factor 5 was put to task on working on an Amiga port and the game then began a journey of being ported on platform to platform right up till the Mega Drive. Taking some inspiration from Metroid, Turrican worked through large sprawling levels in a non-linear manner accompanied by a well thought of soundtrack.
Mainline Entry 02 - Turrican II: The Final Fight
Formats: Multiple
The sequel followed a similar set up to the original though on some formats it was rebranded as Universal Soldier. This was done to meet a deal that Accolade had made to create a spin-off game of the Van Damme movie of the same name. Some of the visuals were changed alongside some shooter stages so the game would more closely match the film but broadly most of the design remained the same as the versions branded under the Turrican II name.
Mainline Entry 03 - Turrican 3: Payment Day / Mega Turrican
Formats: Mega Drive and Amiga
The third game was produced by Factor 5 initially and once again followed the same set up as the previous two entries though this time levels were slightly smaller and placed a greater emphasis on shooting. The game was never ported to the extent that the last two games had been so remains the least played of the three but it did receive a later rerelease on the Virtual Console platform.
Remake Entry 01 - Super Turrican
Formats:NES
Franchise creator Manfred Trenz put this title together by combining and reworking the first two levels of the original Turrican game and adapting the set up around the general plot of Turrican II. The levels hadn't been used on NES before so Tranz used it as an opportunity to remake them into their own title.
Mainline Entry 04 - Super Turrican
Formats: Super NES
Not to be confused with the NES title of the same name. This one was made by Factor 5 and used the same visual style as the third game but with four new large levels and a HR Giger inspired final boss in a new title.
Mainline Entry 05 - Super Turrican 2
Formats: Super NES
Factor 5 enjoyed one last release in the series before its retirement with this further sequel that took place in a small solar system that faced the same threat as the previous games. This final game once again increased the focus on shooting enemies whilst this time deploying the systems ability to offer Mode 7 fuelled visual effects. The game became more straight laced than the previous games though, more akin to Contra and though it went down well enough, so did the franchise.
Share your thoughts and memories of Turrican
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