In a blatant misuse of time travel by Doc Brown, a fighting contest is arranged for the...

Mainline Entry 01 - World Heroes
Formats: Arcade, Neo Geo, SNES, Mega Drive and Others
Eight fighters drawn from across time face off in a tournament. Two modes are available, Normal and Death Match, played using a three button combat system. The game was an early success story for SNK and was one of the early titles to make gamers sit up and pay attention to what the developer was doing.

Mainline Entry 02 - World Heroes 2
Formats: Arcade, Neo Geo, SNES, PC Engine and Others
The very next year SNK threw out a direct sequel to capitalise on their success. The game plays largely the same as the original but this time an additional six fighters made the cut. Though more a refinement and expansion in the same way Capcom would capitalise on, the game was again well received and received numerous ports.

Spin Off Entry 01 - World Heroes 2 Jet
Formats: Neo Geo, Game Boy and Playstation 2
Another year later saw a rework of the second game released. Three more characters were added to the roster with the Jet in the title working as a signifier of the enhanced speed much like the Turbo in Street Fighters title.

Spin Off Entry 02 - World Heroes Perfect
Formats: Neo Geo, Saturn and Playstation
The final game in the series changed the button system to a more traditional four button system in addition to more fighters, modified moves and special abilities. The game was limited in impact less through it's quality and more due to the fact that it was in some ways a Super variant to the second game when that Capcom trick was hard to sell without Street Fighters level of high profile. It left World Heroes lagging behind the advancements seen in other fighters and with a new focus on KOF added to the slate SNK moved on.

Share your thoughts and memories of World Heroes

Mainline Entry 01 - World Heroes
Formats: Arcade, Neo Geo, SNES, Mega Drive and Others
Eight fighters drawn from across time face off in a tournament. Two modes are available, Normal and Death Match, played using a three button combat system. The game was an early success story for SNK and was one of the early titles to make gamers sit up and pay attention to what the developer was doing.
Mainline Entry 02 - World Heroes 2
Formats: Arcade, Neo Geo, SNES, PC Engine and Others
The very next year SNK threw out a direct sequel to capitalise on their success. The game plays largely the same as the original but this time an additional six fighters made the cut. Though more a refinement and expansion in the same way Capcom would capitalise on, the game was again well received and received numerous ports.
Spin Off Entry 01 - World Heroes 2 Jet
Formats: Neo Geo, Game Boy and Playstation 2
Another year later saw a rework of the second game released. Three more characters were added to the roster with the Jet in the title working as a signifier of the enhanced speed much like the Turbo in Street Fighters title.
Spin Off Entry 02 - World Heroes Perfect
Formats: Neo Geo, Saturn and Playstation
The final game in the series changed the button system to a more traditional four button system in addition to more fighters, modified moves and special abilities. The game was limited in impact less through it's quality and more due to the fact that it was in some ways a Super variant to the second game when that Capcom trick was hard to sell without Street Fighters level of high profile. It left World Heroes lagging behind the advancements seen in other fighters and with a new focus on KOF added to the slate SNK moved on.
Share your thoughts and memories of World Heroes
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