
The History in Interfaced NES/SNES Games:
1992 - Barcode World
1993 - Barcode Battler Senki: Super Senshi Shutsugeki Seyo
1993 - Dragon Slayer II
1993 - Hatayami Hatch No Pro Yakyuu News! Jisumei Han
1993 - Doraemon 2: Nobita's Great Adventure Toys Land
1994 - J League 94
1994 - Doraemon 3: Nobita and the Jewel of Time
1994 - Lupin III: Densetsu no Hiwo wo Oe!
1995 - The Amazing Spider-Man: Lethal Foes
1995 - J League 95
1995 - Donald Duck no Maho no Boshi
1995 - Alice no Paint Adventure
Overview:
Last week was the 40th Anniversary of the Barcode making this the perfect time to look back at the fad of the early 90's, the Barcode Battler. Using everyday barcodes that players scan into the machine, the data is then converted into players or power ups that are used to battle monsters. The original machine was white and simple as well as being exclusive to Japan making the Barcode Battler II the one global audiences are more familiar with; featuring more complex battles, a black design and compatibility with key NES and SNES games (the above list). Though successful in Japan, the system was launched as a direct rival to the popular handhelds of the time and failed to make an impact as a result. The system died soon after though its Japanese success meant it ran for a few more years in that territory with the Nintendo link strengthened via the release of Nintendo themed card packs and special edition cards
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