The History in Games:
2002 - Steel Battalion
2004 - Steel Battalion: Line of Contact
2012 - Steel Battalion: Heavy Armour
Overview:
Infamous for its controller and a heavy price tag that is probably not so eye watering these days, Steel Battalion was a bold choice. To create a niche genre game, couple it with a complex and expensive controller and then put it on a new platform that was unpopular in Japan. No, this wasn't a Sega project - it was Capcom. A move so bold they tried it three times, with a follow up coming the next year that was online only but found itself being deactivated a year later. The third game tried to appeal more to US audiences by adding in WWII theming and removing the controller from the equation, a bold choice given the 40 button device was the only real reason the game drew attention in the first place. The motion based gameplay went down line the Hindenburg though and the series died a sharp death with the 360 entry.
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