Enjoyed Samurai Spirits last night. Good fun and i love the graphical style of SNK Atomiswave games.
You know I never knew that the Atomiswave was the same hardware as the DC.
"in 2002, sega was on the verge of bankruptcy, they had to stop releasing Dreamcast
but the contracts for the supply of chips were concluded and the Sega would have to pay a forfeit, so in the shortest possible time the Dreamcast was converted to Atomiswave.
there was no time to create a new SDK, so the Katana SDK was taken in which the GDFS library was replaced with G1ROMFS, the Flashrom library was replaced with SramUtl, the Coin library was added
the conversion was done in a very short time, the SDK did not even remove the debug text "Dreamcast", in other words, all these games work natively on the Dreamcast, all the magic of the transfer is to find and fix the above libraries, but this requires knowledge of the console hardware, SH4 assembler and good disassembler"
You know I never knew that the Atomiswave was the same hardware as the DC.
"in 2002, sega was on the verge of bankruptcy, they had to stop releasing Dreamcast
but the contracts for the supply of chips were concluded and the Sega would have to pay a forfeit, so in the shortest possible time the Dreamcast was converted to Atomiswave.
there was no time to create a new SDK, so the Katana SDK was taken in which the GDFS library was replaced with G1ROMFS, the Flashrom library was replaced with SramUtl, the Coin library was added
the conversion was done in a very short time, the SDK did not even remove the debug text "Dreamcast", in other words, all these games work natively on the Dreamcast, all the magic of the transfer is to find and fix the above libraries, but this requires knowledge of the console hardware, SH4 assembler and good disassembler"
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