
History in Games:
2002 - Eternal Darkness: Sanity's Requiem
Overview:
The psychological horror from Silicon Knights and Nintendo was the most prominent and well known horror from both companies and yet that wasn't enough from seeing it lost to the Gamecube, often mentioned but never revisited. Playing as several characters across the span of time, the third person title made use of 'sanity effect's' to try and make the player question what was happening and to affect the characters mental state as their fear rose.

What are your memories of the game and has Nintendo wasted another ip by letting the game languish in eternal darkness?
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