Game 30 - Starcraft: Ghost
Bringing the popular franchise to consoles in a shift from the series RTS roots to third person action title, the game was immediately anticipated from its initial reveal but suffered repeated delays until a whopping 12 years later it was finally confirmed as cancelled. A prequel tie-in novel would end up being the only released content related to the game which would have made use of stealth mechanics whilst a multiplayer would have been based around team class based gameplay. Thanks to its protracted development, a significant amount of the game was made and a few years ago videos leaked showcasing sections followed by a leak of a playable version of the game.

Looking back do you think it ever had a Ghost of a chance of being great?
Bringing the popular franchise to consoles in a shift from the series RTS roots to third person action title, the game was immediately anticipated from its initial reveal but suffered repeated delays until a whopping 12 years later it was finally confirmed as cancelled. A prequel tie-in novel would end up being the only released content related to the game which would have made use of stealth mechanics whilst a multiplayer would have been based around team class based gameplay. Thanks to its protracted development, a significant amount of the game was made and a few years ago videos leaked showcasing sections followed by a leak of a playable version of the game.

Looking back do you think it ever had a Ghost of a chance of being great?
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