It gutted me when not supporting the USP of the 3DS started to become a thing
Announcement
Collapse
No announcement yet.
Retro|Spective 212: The Final Tour of Nintendo 3DS
Collapse
X
-
Game 08 - Doctor Lautrec and the Forgotten Knights
Coming from Konami this game was quickly pushed to the side for being an attempt to cash in on the success of the Professor Layton series. As such it now sits hidden within the 3DS's library. The game uses the same pattern of exploring environments to find clues and piece together a mystery.
Worth the Lautrec?
Comment
-
Originally posted by Neon Ignition View PostGame 08 - Doctor Lautrec and the Forgotten Knights
Coming from Konami this game was quickly pushed to the side for being an attempt to cash in on the success of the Professor Layton series. As such it now sits hidden within the 3DS's library. The game uses the same pattern of exploring environments to find clues and piece together a mystery.
Worth the Lautrec?
That said, timing is everything. The Prof Layton series was running out of steam (no pun intended) by the time it concluded on 3DS - vs. Phoenix Wright was a flop, and let's face it - Level-5 probably wouldn't be bringing the Professor out of retirement for Switch if they weren't struggling financially. Konami probably should've waited to release this when the Katrielle Layton game probably wouldn't have been as big a rival.Last edited by Nu-Eclipse; 01-02-2024, 10:40.
Comment
-
Game 09 - Ever Oasis
Developed by Grezzo, this action adventure RPG was a well reviewed title for the handheld that didn't garner enough attention to live on beyond the console. A boy and a water spirit work to create an oasis in a desert meaning the game mixes in some town management and dungeon crawling elements into the gameplay with the intention being that the game would fall under the same umbrella as the Mana games.
Ever Tried It?
Comment
-
Originally posted by Neon Ignition View PostGame 06 - Crimson Shroud
Developed by Level-5, this 3DS exclusive RPG is based on tabletop rpg games. The first game developed by Yasumi Matsuno since FFXII, it was fairly well recieved and sold on eshop in the West compared to being part of a collection in Japan.
Shrouded in Love?
Originally posted by Neon Ignition View PostGame 08 - Doctor Lautrec and the Forgotten Knights
Coming from Konami this game was quickly pushed to the side for being an attempt to cash in on the success of the Professor Layton series. As such it now sits hidden within the 3DS's library. The game uses the same pattern of exploring environments to find clues and piece together a mystery.
Worth the Lautrec?
​
Originally posted by Nu-Eclipse View Post
Konami probably should've waited to release this when the Katrielle Layton game probably wouldn't have been as big a rival.
It was a game released very early in the life cycle of 3DS, at the time when the hardware sales were flopping, so that naturally will affect the sales figures. But on the other hand Professor Layton and the Miracle Mask was released before Doctor Lautrec, and sold what? 7-8 times more copies worldwide, so that will certainly affect the sales of a game that is viewed as a similar game.
Originally posted by Neon Ignition View PostGame 09 - Ever Oasis
Developed by Grezzo, this action adventure RPG was a well reviewed title for the handheld that didn't garner enough attention to live on beyond the console. A boy and a water spirit work to create an oasis in a desert meaning the game mixes in some town management and dungeon crawling elements into the gameplay with the intention being that the game would fall under the same umbrella as the Mana games.
Ever Tried It?Last edited by Travesty; 03-02-2024, 15:11.
- Likes 1
Comment
-
Originally posted by Travesty View PostCare to elaborate on that odd anachronistic sentence? Doctor Lautrec and the Forgotten Knights was released in 2011, Layton's Mystery Journey: Katrielle and The Millionaires' Conspiracy was released in 2017. A game released in 2017 was the reason why a game released in 2011 did not sell well, I'd say that was highly unlikely, but what do I know about time travel.​
It was a game released very early in the life cycle of 3DS, at the time when the hardware sales were flopping, so that naturally will affect the sales figures. But on the other hand Professor Layton and the Miracle Mask was released before Doctor Lautrec, and sold what? 7-8 times more copies worldwide, so that will certainly affect the sales of a game that is viewed as a similar game.
Where did I say that Katrielle Layton was the reason that Lautrec didn't sell well?? I quite clearly didn't say that so don't twist my words.
What I wrote is quite easy to understand. The mainline Prof Layton games all came out soon after/around the time that Lautrec did. My point was that Lautrec might have done better had it came out later than the mainline Prof Layton games.Last edited by Nu-Eclipse; 04-02-2024, 07:06.
Comment
-
Originally posted by Nu-Eclipse View PostWhere did I say that Katrielle Layton was the reason that Lautrec didn't sell well?? I quite clearly didn't say that so don't twist my words.
Originally posted by Nu-Eclipse View PostKonami probably should've waited to release this when the Katrielle Layton game probably wouldn't have been as big a rival.
Originally posted by Nu-Eclipse View PostWhat I wrote is quite easy to understand.
​
Originally posted by Nu-Eclipse View PostOne of the few 3DS games that I wasn't aware of at the time and I suspect that I'm not alone on that - Last Specter, Miracle Mask, Azran Legacy and Prof Layton vs Phoenix Wright all pretty much followed soon after so Lautrec never really stood a chance.
Originally posted by Nu-Eclipse View PostThat said, timing is everything. The Prof Layton series was running out of steam (no pun intended) by the time it concluded on 3DS - vs. Phoenix Wright was a flop, and let's face it - Level-5 probably wouldn't be bringing the Professor out of retirement for Switch if they weren't struggling financially.
Originally posted by Nu-Eclipse View PostKonami probably should've waited to release this when the Katrielle Layton game probably wouldn't have been as big a rival.
Now that I have explained this to you, I hope you see that it is not very easy to understand, regardless of your claim that it is.
- Likes 2
Comment
-
Originally posted by TravestyTL;DR
My point still stands and yes, it IS very easy to understand. If you can't grasp it then that is your problem and your problem only, not mine. It is a simple point and reads exactly as such and you're the one literally inventing things that I didn't say and literally twisting what I did say - WTF??
​​​​Lautrec came out around the same time as the main Layton games. It might have fared better had it been released later down the line.
The End.Last edited by Nu-Eclipse; 04-02-2024, 11:17.
Comment
-
Game 10 - Gaist Crusher
A cross media action game, this would be the final game that Treasure would release before they went AWOL. A few months later a sequel would land too but Capcom, the publisher, opted not to release the games outside of Japan. Gameplay is action combo based tapping into the studios now decade lost expertise.
One to Treasure?
Comment
-
I was trying to explain how I read your text, so that you would understand how I understood (or in this case misunderstood) what you meant. I did not mean to attack you, even though at times I was snarky at times. I agree with you, let's end it here.
An absolute mess on your part. Learn to do better in future.
Yes, let's end it there for your sake.Last edited by Nu-Eclipse; 07-02-2024, 22:16.
Comment
-
Originally posted by Neon Ignition View PostGame 10 - Gaist Crusher
A cross media action game, this would be the final game that Treasure would release before they went AWOL. A few months later a sequel would land too but Capcom, the publisher, opted not to release the games outside of Japan. Gameplay is action combo based tapping into the studios now decade lost expertise.
One to Treasure?Last edited by Nu-Eclipse; 07-02-2024, 22:20.
Comment
-
Game 11 - Hey! Pikmin
Launching late in the 3DS's life, this entry into the popular series switched the gameplay to a 2D format with Captain Olimar traversing levels with the help of the Pikmin in order to find fuel for his ship. Developed by Azrest, the game was one of numerous later day games to sadly not include a 3D option and beyond this reviews were mixed for the game largely focused on the formula having been overly simplified in the transition.
Worth Pik-ing Up?
Comment
-
Originally posted by Neon Ignition View PostGame 10 - Gaist Crusher
A cross media action game, this would be the final game that Treasure would release before they went AWOL. A few months later a sequel would land too but Capcom, the publisher, opted not to release the games outside of Japan. Gameplay is action combo based tapping into the studios now decade lost expertise.
One to Treasure?
To me the most intresting thing about this game is that Akira Toriyama and Eiichiro Oda each designed one enemy.
Comment
-
Originally posted by Neon Ignition View PostGame 11 - Hey! Pikmin
Launching late in the 3DS's life, this entry into the popular series switched the gameplay to a 2D format with Captain Olimar traversing levels with the help of the Pikmin in order to find fuel for his ship. Developed by Azrest, the game was one of numerous later day games to sadly not include a 3D option and beyond this reviews were mixed for the game largely focused on the formula having been overly simplified in the transition.
Worth Pik-ing Up?
Comment
Comment