Originally posted by Extra Terrestrial
For some reason, I am in a good mood today and for that I want to praise Devil May Cry 3 in my own words. Bear in mind, this is the game that got me out of my longest gaming slump in absolutely years and I appreciate the wonderful job that Capcom, Dante and Co. have done for my needs.
Devil May Cry 3.
What an absolutely brilliant experience: it is easily MY favourite game of 2005 and of my entire PS2 collection bar Ico. I do not understand the reviewers and general audience who play DMC3 to complain how difficult it is or the game relies on button-mashing - they know nothing about Dante whatsoever. At all.
The charm of controlling Dante and you pull of the fantastic moves that generally has a strategy element to defeat the monsters (especially on Hard mode and throughout Dante Must Die mode). The bosses are always difficult but the whole point of the battles is to know what your doing and pull of the moves you command Dante to do.
This is why I love this game. I have put 70 hours in this game since the UK release and I am still coming back for more Demon slaying fun. The first seven missions are a very high point of the game for me as you start in Dantes 'home' and climb all the way up the tall, free standing tower to fight Vergil for the first time.
I reckon I have put in 7-8 hours on the first mission alone; all the mission requires is Dante Vs the monsters in a small square room in which you can jump, air hike, run up and off the walls, whizz around the edge of the room to unlease Dantes weapons and party. It can be done in a minute or less (depending on the difficulity level) and that is the magic of it, trying out so many different moves that will have you smiling with joy and laughing as you get the SSS-style rank everytime.
I find the original DMC so difficult to go back to now considering the awful speed, big black boarders, slow gameplay and a vast lack of moves therefore making me prefer DMC3 over the orignal. Strange how Dante lose his marvelous abilities over the wonderful third outing.
Also playing Ninja Gaiden is dull as fuck - no fun, boring level design, basis and simple moves (nothing OTT) and the difficulity level is unbalanced despite me completing it. Dante makes the game, the moves, the environments and experience so fun and exciting.
My favourite move is when you have Swordmaster and upper cut a Demon in the air, shoot it a dozen times with E&I then use Aerial Rave before air hiking to gain more height - switch weapon to Beowulf and slam dunk to the ground with the comet punch, which leaves a devastasting shock wave that kills the nearby monsters and make the outer shock enemies fall on their backs to hop on and surf around with a beaming smile on your face.
What game does that? 8)
Toxic and co. what ranking do you normally get? I have yet to unlock Easy mode as I have not died (or when I die I restart the mission - Dante style) so I'm hacking and slashing my way through Normal mode with 11 S ranks, 8 A ranks and one (horrible) B rank on the Nevan (mission 9).
Hard mode is completed - mainly A's and B's, whereas Dante Must Die mode is half completed and am on mission 8 (after the first Vergil fight), which I think is the worse mission in the game but is no means that bad.
I will beat Dante Must Die mode during the summer, but I am practisting on Hard to build up my confidence and knowledge of Dante and his awesome moves, especially on some of the later bosses.
I could go on all day about Dante and co. but I shall have to leave the house now. Everybody who owns a PS2 must buy this game and saviour Dantes religion, it is honestly that good. I hope Capcom do the unbelieveable for the next outing on the PS3:
Switch styles during the game: sick as fuck.

Amen Dante.
Devil May Cry 3.
What an absolutely brilliant experience: it is easily MY favourite game of 2005 and of my entire PS2 collection bar Ico. I do not understand the reviewers and general audience who play DMC3 to complain how difficult it is or the game relies on button-mashing - they know nothing about Dante whatsoever. At all.
The charm of controlling Dante and you pull of the fantastic moves that generally has a strategy element to defeat the monsters (especially on Hard mode and throughout Dante Must Die mode). The bosses are always difficult but the whole point of the battles is to know what your doing and pull of the moves you command Dante to do.
This is why I love this game. I have put 70 hours in this game since the UK release and I am still coming back for more Demon slaying fun. The first seven missions are a very high point of the game for me as you start in Dantes 'home' and climb all the way up the tall, free standing tower to fight Vergil for the first time.
I reckon I have put in 7-8 hours on the first mission alone; all the mission requires is Dante Vs the monsters in a small square room in which you can jump, air hike, run up and off the walls, whizz around the edge of the room to unlease Dantes weapons and party. It can be done in a minute or less (depending on the difficulity level) and that is the magic of it, trying out so many different moves that will have you smiling with joy and laughing as you get the SSS-style rank everytime.
I find the original DMC so difficult to go back to now considering the awful speed, big black boarders, slow gameplay and a vast lack of moves therefore making me prefer DMC3 over the orignal. Strange how Dante lose his marvelous abilities over the wonderful third outing.
Also playing Ninja Gaiden is dull as fuck - no fun, boring level design, basis and simple moves (nothing OTT) and the difficulity level is unbalanced despite me completing it. Dante makes the game, the moves, the environments and experience so fun and exciting.
My favourite move is when you have Swordmaster and upper cut a Demon in the air, shoot it a dozen times with E&I then use Aerial Rave before air hiking to gain more height - switch weapon to Beowulf and slam dunk to the ground with the comet punch, which leaves a devastasting shock wave that kills the nearby monsters and make the outer shock enemies fall on their backs to hop on and surf around with a beaming smile on your face.
What game does that? 8)
Toxic and co. what ranking do you normally get? I have yet to unlock Easy mode as I have not died (or when I die I restart the mission - Dante style) so I'm hacking and slashing my way through Normal mode with 11 S ranks, 8 A ranks and one (horrible) B rank on the Nevan (mission 9).
Hard mode is completed - mainly A's and B's, whereas Dante Must Die mode is half completed and am on mission 8 (after the first Vergil fight), which I think is the worse mission in the game but is no means that bad.
I will beat Dante Must Die mode during the summer, but I am practisting on Hard to build up my confidence and knowledge of Dante and his awesome moves, especially on some of the later bosses.
I could go on all day about Dante and co. but I shall have to leave the house now. Everybody who owns a PS2 must buy this game and saviour Dantes religion, it is honestly that good. I hope Capcom do the unbelieveable for the next outing on the PS3:
Switch styles during the game: sick as fuck.

Amen Dante.
You know where it's at man!8)
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