Originally posted by don_caballero
Technically, I think the Xbox version has made me less convinced of Source, and if I was a developer, I'd be very concerned at its seeming inability to stream data without impacting negatively on a stable, locked frame-rate. The reason I'm concluding this is because there are parts in the Xbox version where it hitches at exactly the same parts as the PC version.
I did go back to the latter edition of Half-Life 2 today, and while the increases in resolution are startling, I still can't hack the jumps. They may be small for a lot of people, but the train station/plaza section in particular has about twenty of them.
They're small (apart from the trashcan bit) compared to some of the later and huge stutters, but they decimate Half-Life 2's sense of immersion. Now... would Resident Evil 4 have been less of a game if it's startling achievements in technology and art design were accompanied by hitches of these forms?
Yes, I'm afraid it would have.
That's why Half-Life 2 is frustrating... the game and art design are beautiful, but the technology is letting them down, and at the back of my mind I'm always wondering what the game would be like if it was given a more stable engine. A fluent, completely smooth version of Half-Life 2 would allow it in my mind to be justified of the 10/10s it got on release.
And if you look at the likes of Riddick, Doom III, Far Cry (on the Xbox as well as the PC)... you have to ask yourself if Starbreeze, iD and Crytek/Ubisoft Montreal can get their engines properly functioning, why can't Valve?
That's why Half-Life 2 has become something of a double-edged sword. I was quick to lavish praise on it during the game's honeymoon in 2004, and while I take none of my admiration for its game/narrative/art design back, I remain unconvinced by Source's technology.
In a sense, as I said previously, the Xbox version is more forgivable, and it's very impressive that Valve even got the game up and running. But (in consideration that Doom III, Riddick, Far Cry and Stranger's Wrath are also up there in a more solid state) it's done nothing to silence my doubts over Source.
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