Originally posted by PeteJ
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Elder Scrolls IV: Oblivion
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Originally posted by J0e MusashiDo you level faster by cranking up the difficulty slider? I'm considering putting it to the top and enterint a dungeon.
I'm still only at level 3 and getting flipped off at reading about all these 10+ levels of people who have been playing for the same amnount of time as me. Perhaps I need to stop questing though and sneak, conjure and chop etc my way to new heights or summat
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Originally posted by babsI'm curious as to how this mysterious multiplier works too.
Hence if you lvl just the bare minimum skills to lvl up you will only be able to lvl strengh by 1 point unstead of 5.Last edited by Mr Pump; 28-03-2006, 12:59.
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Originally posted by J0e MusashiCool, I'm not so bothered now I guess. What do you mean by multiplier? I get 6x on average when I attack someone, is that it?
When you level up you get to pick three attributes to increase, some of which will have a multiplier of +1 to +5. This number is taken from the amount of times you increased your major\minor skills in that level.
For example if my major skills are: block, light armour, sneak, marksmanship, destruction, speachcraft and blunt; I will need to increase any combination of these 10 times for my character to level up once.
If I increased blunt 10 times to level up, I'd get a bonus multiplier on my attribute of Strength. Likewise, if I increase Blade and Hand to hand (minor skills) during this time, that all counts toward the multiplier.
So...
If you want to get your character as powerful as possible in the long run, you need to try and get as many multipliers as possible. Remember that your attributes can only be increased when you level up, and you can only level up when your MAJOR skills increase. Eventually your major skills will reach 100 and your character will no longer level, thus you want to try and get multipliers as much as possible!
Hope that makes some sort of sense
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Yes.
Here's the deal with the leveling up multiplier.
It entirely depends on what skills you practiced, in order to level up.
For example: I gained two levels purely through using alchemy. For both of these levels, I could raise my intelligence by 6.
If you were to gain a level purely through strength related skills, then you'll be able to raise several points in strength on level up, while on the others, a level up will only be worth 1 point.
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I decided the other day to crack through some of the main quest, and seem to be at the final mission. Its not as long as I thought it would be, but when there is so much else to do, who cares? At least you can choose to come back to it later on, which is what I will do. Im level 14 now, and did the Arena missions last night. They were pretty cool, and now I can fight two minotaurs and a bear at the same time
By far the hardest person Ive taken on in melee combat is the character named after the Orc in Morrowind. You know who im talking about. She has an amazing sword, which has Soultrap for 120 seconds on it, and a complete set of Ebony armour. Nice. GOTY for me. Nothing else will beat this.
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Originally posted by Silvergun XRegarding treasure hunting:
I broke into the upper floor on one of the rooms in the arcade university, and started sneaking around the bookshelves... I found an interesting book and started to read it, and it added a map marker to the southeast, in some really, really remote area...
Stole a black horse and rode there, the loot is SUBLIME! The journey there was fun aswell.
The area name is Malada, try finding a book about it one of the upper rooms in the university.
Any clues on which room it was, what the book was called?I also just managed to stel 3 Grand Soul Gems worth 500 a pop from the mages guild in a very hard case!
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Originally posted by PeteJI'm not good at explaining this, but...
When you level up you get to pick three attributes to increase, some of which will have a multiplier of +1 to +5. This number is taken from the amount of times you increased your major\minor skills in that level.
For example if my major skills are: block, light armour, sneak, marksmanship, destruction, speachcraft and blunt; I will need to increase any combination of these 10 times for my character to level up once.
If I increased blunt 10 times to level up, I'd get a bonus multiplier on my attribute of Strength. Likewise, if I increase Blade and Hand to hand (minor skills) during this time, that all counts toward the multiplier.
So...
If you want to get your character as powerful as possible in the long run, you need to try and get as many multipliers as possible. Remember that your attributes can only be increased when you level up, and you can only level up when your MAJOR skills increase. Eventually your major skills will reach 100 and your character will no longer level, thus you want to try and get multipliers as much as possible!
Hope that makes some sort of sense
Also when I do get to increase, I should only do it to the ones that have a multiplier? (For instance last time I increased strength and speed, both of which had +3 next to them. I also increased (I think) intelligence, which had no number next to it. This was bad right?) Then the next time work on the ones I had not increased last time to bring them all up at the same sort of rate?
I think I got it now, albeit with this hard-to-understand post.Last edited by J0e Musashi; 28-03-2006, 13:12.Kept you waiting, huh?
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Originally posted by RosscoOhh I like the sound of that, I'm going to have alook now after I finish making my staff!
Any clues on which room it was, what the book was called?I also just managed to stel 3 Grand Soul Gems worth 500 a pop from the mages guild in a very hard case!
I *THINK* it was above the enchanting room, on a bookcase to the right of a bed.
I could be wrong.
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Originally posted by J0e MusashiIt does, but 1 more Q. If say I got to 100 on all major skills, but only got 1x muliplier the whole time, my chara wouldn't be as good as if I had gotten 5x multiplier?
Also when I do get to increase, I should only do it to the ones that have a multiplier? (For instance last time I increased strength and speed, both of which had +3 next to them. I also increased (I think) intelligence, which had no number next to it. This was bad right?) Then the next time work on the ones I had not increased last time to bring them all up at the same sort of rate?
I think I got it now, albeit with this hard-to-understand post.
This game does offer more freedom than any other system I've played so you could probably create a guy who is reasonable good at everything. Just don't expect him to use a sword as well as someone who has upped strength everytime.
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