Box Art:


Right then, first impressions are as expected. This game is blindingly good at absorbing you in. The visuals are to die for.
There's a nice new opening video at the beginning, before the title screen appears with three options available.
I believe they are -
New Game
Load Game
Options
The opening section is near identical to the TGS demo. All controls are the same.
L1 - Changes View
L2 - Brings up a Map
R1 - Celestial Brush
R2 - Backwards Dash
Square - Attack
Triangle - Dig
Circle - Action button
X - Jump
Start - In-game Menu
Select - Options
Also I must mention the fact that I could find no Language option, so it's a slight struggle to navigate menu's as there are quite a lot, with various items available (there's even a small shop in the village area, available once you've solved a problem. Here you can buy and sell items with the coins collected by smashing various objects throughout the game). I've only played slightly beyond the TGS demo section, but it definitely is reminiscent of Wind Waker with regards to layout and structure.
Interacting with Villagers is simple enough, and if they have a problem to solve, it's usually shown or hinted at via the camera.
It's seems to run smoothly enough, and I've encountered no technical problems so far.
I'll post more details when I've given it more time.
First impressions overall are good, but I can see myself becoming stuck later with little knowledge of the language.
Edit: I've added boxart.


Right then, first impressions are as expected. This game is blindingly good at absorbing you in. The visuals are to die for.

There's a nice new opening video at the beginning, before the title screen appears with three options available.
I believe they are -
New Game
Load Game
Options
The opening section is near identical to the TGS demo. All controls are the same.
L1 - Changes View
L2 - Brings up a Map
R1 - Celestial Brush
R2 - Backwards Dash
Square - Attack
Triangle - Dig
Circle - Action button
X - Jump
Start - In-game Menu
Select - Options
Also I must mention the fact that I could find no Language option, so it's a slight struggle to navigate menu's as there are quite a lot, with various items available (there's even a small shop in the village area, available once you've solved a problem. Here you can buy and sell items with the coins collected by smashing various objects throughout the game). I've only played slightly beyond the TGS demo section, but it definitely is reminiscent of Wind Waker with regards to layout and structure.
Interacting with Villagers is simple enough, and if they have a problem to solve, it's usually shown or hinted at via the camera.
It's seems to run smoothly enough, and I've encountered no technical problems so far.
I'll post more details when I've given it more time.
First impressions overall are good, but I can see myself becoming stuck later with little knowledge of the language.
Edit: I've added boxart.
Comment