Got this today from yes-asia for only $42 shipped (considerably less than play-asia in the region of $25)
well what can i say - its Metal Slug and its very good
Front end graphics are nice and it plays well
i'm sure this was created on Atomiswave hardware and the gun just sounds really beefy - its probably how a 'heavy machine gun' should sound and the graphics seem a step up from the Neo AES cousin
The home version has the same options as every other home slug thats been released, you have combat school and gallery options so you can either check out the artistic renders or listen to your favourite sounds from Metal slug upto metal slug 6
Combat School has a slight RPG element (since my Japanese is pretty much no existant this option is a no go)
when you start the game you can either pick the easy mode or hard mode, front initial play it looks like you can only access the last level through hard mode, on easy when you complete level 4 it just comes up with 'to be continued' and your default weapon is different, on Easy you have the heavy machine gun as standard and on Hard mode you have the pistol as standard
Also just noticed on Hard the bosses have a better range of attacks
you have 6 characters to choose from:
Ralf
Marco
Tarma
Fio
Eri
Clark
each character has their own level of POW, DEF and SPD. So rather than just pick a character in the usual way (at random) each character has their own strengths and weaknesses - the all rounder is Ralf
the only difference i can see with this game is that each character can hold 2 weapons at once and the Triangle button can toggle between the 2 of them to help in certain situations - as you kill the enemies you have a power bar that goes up to Max and when it does the weapon becomes a little more powerful for the time it takes the gauge to run out
the bosses are pretty big as usual and some mid level bosses the screen has to scroll out to get most of them onto the screen, but i've noticed that some of the bosses have been used before especially level 2 and 3 bosses
There are only 5 different slug's in this game, 2 we know from old (metal and flyer) and 3 new ones:
drill slug - used to drill on level 5
donkey and cart slug - first you get the donkey and it connects to the carriage for the missles
mecha slug - walks on 2 legs very similar to one of the slugs used against the crab on metal slug 3
whatever happened to elephant slug![Sad](https://bordersdown.net/core/images/smilies/sad.gif)
With regards to weapons the only new item is an item called the Zanetsu Sword which is a close range weapon, which to be fair is worse than dunkshot
Once you complete a level you open it in the main window which just means you can start there again at any point rather than start the game always on level 1
i havent found any alternate routes or any secret areas that hold bonuses yet but they may exsist
when you complete it you open up a trophy room/soldiers list, what relevance this may have i dont know but they did the same thing with Metal Slug Advance and it opened up the game with slight RPG element by combining items to your slug and character to make them alot tougher
This is the kinda of game SNK/Playmore does best and even though Metal Slug 3D is an okay game, its just not in the class as the 2d scrollers we all know and love
overall the best in the Slug series was Number 3, but its far superior than 4 and 5 - the first slug game that Playmore has got right
even though i like slug 4/5, they are great games amongst superb games
well what can i say - its Metal Slug and its very good
Front end graphics are nice and it plays well
i'm sure this was created on Atomiswave hardware and the gun just sounds really beefy - its probably how a 'heavy machine gun' should sound and the graphics seem a step up from the Neo AES cousin
The home version has the same options as every other home slug thats been released, you have combat school and gallery options so you can either check out the artistic renders or listen to your favourite sounds from Metal slug upto metal slug 6
Combat School has a slight RPG element (since my Japanese is pretty much no existant this option is a no go)
when you start the game you can either pick the easy mode or hard mode, front initial play it looks like you can only access the last level through hard mode, on easy when you complete level 4 it just comes up with 'to be continued' and your default weapon is different, on Easy you have the heavy machine gun as standard and on Hard mode you have the pistol as standard
Also just noticed on Hard the bosses have a better range of attacks
you have 6 characters to choose from:
Ralf
Marco
Tarma
Fio
Eri
Clark
each character has their own level of POW, DEF and SPD. So rather than just pick a character in the usual way (at random) each character has their own strengths and weaknesses - the all rounder is Ralf
the only difference i can see with this game is that each character can hold 2 weapons at once and the Triangle button can toggle between the 2 of them to help in certain situations - as you kill the enemies you have a power bar that goes up to Max and when it does the weapon becomes a little more powerful for the time it takes the gauge to run out
the bosses are pretty big as usual and some mid level bosses the screen has to scroll out to get most of them onto the screen, but i've noticed that some of the bosses have been used before especially level 2 and 3 bosses
There are only 5 different slug's in this game, 2 we know from old (metal and flyer) and 3 new ones:
drill slug - used to drill on level 5
donkey and cart slug - first you get the donkey and it connects to the carriage for the missles
mecha slug - walks on 2 legs very similar to one of the slugs used against the crab on metal slug 3
whatever happened to elephant slug
![Sad](https://bordersdown.net/core/images/smilies/sad.gif)
With regards to weapons the only new item is an item called the Zanetsu Sword which is a close range weapon, which to be fair is worse than dunkshot
Once you complete a level you open it in the main window which just means you can start there again at any point rather than start the game always on level 1
i havent found any alternate routes or any secret areas that hold bonuses yet but they may exsist
when you complete it you open up a trophy room/soldiers list, what relevance this may have i dont know but they did the same thing with Metal Slug Advance and it opened up the game with slight RPG element by combining items to your slug and character to make them alot tougher
This is the kinda of game SNK/Playmore does best and even though Metal Slug 3D is an okay game, its just not in the class as the 2d scrollers we all know and love
overall the best in the Slug series was Number 3, but its far superior than 4 and 5 - the first slug game that Playmore has got right
even though i like slug 4/5, they are great games amongst superb games
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