Christmas has come early in my flat with not only the 360 HD-DVD player
but a new game for my Japanese Wii. I know next to nothing about the world of Gundam having never played any of the previous games, seen any of the anime (I?m guessing here) or bought the toys - I know not what a SCAD is. After watching the manga style intro it would seem that our galaxy is at war and the general has looked to a scientist to come up with a winning invention to turn the tide. Despite the generals calls for BIG ****ING GUNS it would seem the boffin is more in favour of attaching huge ?hammers? to chains that can be swung by a child in a massive robot suit. Genius!
So far I?ve played through the three trial missions which see you destroying crates for powerups, whacking other kids in robot suits and defending a large white box. Pretty basic stuff that smacks of old school arcade action. The kid and the scientist pop up a lot in an Advance Wars kind of way and I should mention that 99% of the text is Japanese.
The controls however are awesome - if you don?t want to be waving the Wiimote around like a spaz (then why did you buy a Wii???) then you gonna hate this!! Movement is handled as you would expect by the analogue stick on the nunchuck and its nice and smooth. Z is jump. C charge attack. The Wiimote acts as if you are holding the chain with the hammer on the end of it so swinging it will cause the hammer to spin around you and forward movement (like fishing in Zelda) sends it out in front of you - the harder you flick it the further it will travel. A is block and an onscreen promote will tell you to shake both controllers to pull of a counter move. The B button is where this gets really fun though. When held down the chain goes slack and by spinning your character with the analogue stick the hammer is sent around too allowing you to chain your enemy hits together. Also with B held down you can move the hammer at incredible speeds back and forward and around you using flicks of the Wiimote. MASSIVE DAMAGE!!!
At the moment I feel like a thug smashing up the place with no real skill, but I?m pretty sure once I?ve got stuck in more the chaining will become the main hook.
![Wub](https://bordersdown.net/core/images/smilies/wub.gif)
So far I?ve played through the three trial missions which see you destroying crates for powerups, whacking other kids in robot suits and defending a large white box. Pretty basic stuff that smacks of old school arcade action. The kid and the scientist pop up a lot in an Advance Wars kind of way and I should mention that 99% of the text is Japanese.
The controls however are awesome - if you don?t want to be waving the Wiimote around like a spaz (then why did you buy a Wii???) then you gonna hate this!! Movement is handled as you would expect by the analogue stick on the nunchuck and its nice and smooth. Z is jump. C charge attack. The Wiimote acts as if you are holding the chain with the hammer on the end of it so swinging it will cause the hammer to spin around you and forward movement (like fishing in Zelda) sends it out in front of you - the harder you flick it the further it will travel. A is block and an onscreen promote will tell you to shake both controllers to pull of a counter move. The B button is where this gets really fun though. When held down the chain goes slack and by spinning your character with the analogue stick the hammer is sent around too allowing you to chain your enemy hits together. Also with B held down you can move the hammer at incredible speeds back and forward and around you using flicks of the Wiimote. MASSIVE DAMAGE!!!
At the moment I feel like a thug smashing up the place with no real skill, but I?m pretty sure once I?ve got stuck in more the chaining will become the main hook.
![Ho Ho Ho](https://bordersdown.net/core/images/smilies//santalaugh.gif)
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