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Heatseeker (Wii)

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    Heatseeker (Wii)

    Action games are conspicuously absent from the Wii?s software library right now so Heatseeker was an essential pre-order for me almost by default. After spending a couple of hours playing it today I?d tentatively place it in the same league as Excite Truck ? for whilst it's not going to set the world on fire it feels quite novel and is good fun to play.

    It also bears more than a passing thematic resemblance. It?s all simplified controls, squealing rawk music, and ludicrously gratuitous action. And, *sigh*, it looks like the back of a truck too. That's hardly surprising being as Heatseeker started out as a PS2 /PSP title but it's still a disappointment to see such poor water and cloud effects in a game that predominantly involves flying through clouds and over water.

    But since fugliness seems to be a given with Wii games right now, the controls are more worthy of discussion. The default controls are a simplified arcade flight model similar to Afterburner, or for sim fans there is a more demanding professional mode.

    Arcade plays somewhat like Rogue Leader in that you steer the plane by aiming the crosshairs with the Wii remote. The plane then ?flies itself? in the direction you point, altering its own yaw and roll accordingly and levelling itself out when you fly straight. There is still a small element of realism in this mode in that the controls react gradually rather than twitching instantly like in Rogue Leader. Changes in speed also take time to accumulate so don?t expect to be stopping on a penny. Similarly, the faster you fly, the larger your turning circle, so adjusting your throttle becomes a key component of dogfighting.

    Professional mode is more like a flight sim and is much harder to use. As well as adjusting your pitch by moving the remote up and down you must also roll the plane yourself. If for example you wanted to bank left, you must first roll the plane 90 degrees to the left and then pitch up to adjust your yaw. This would work fine except that your natural inclination with a remote is to point it rather than adjust it in 3D space; similarly, years of conditioning have probably taught you to hold a joystick vertically and adjust it by pushing, rather than tilting one horizontally.

    Fortunately you can opt to use the Nunchuck instead of the remote and this feels more natural. It takes a lot of effort to master though as it is surprisingly sensitive, even to the point where it becomes difficult to make minor adjustments such as when firing your cannon at ground targets. This mode also has a couple of quirks with button mapping.

    Firstly, missiles are your primary weapon so you naturally want to fire them with the right forefinger, but the button for missiles stays mapped to the trigger underneath the remote, which is in your left hand if you play with the nunchaku in your right like a joystick. It feels wrong.

    Secondly, using the analogue stick to adjust your throttle can throw your aim out a bit when chasing fast-moving targets. Unfortunately you cannot remap the buttons, which is a terrible shame if you refuse to fly left-handed.

    There is a certain satisfaction to be had in learning the controls however, and the game itself becomes increasingly more fun as you do so. The gameplay is simplicity itself ? find enemies, lock onto enemies, watch enemies disintegrate in slow-mo Impact Cam ? but immensely satisfying nonetheless. It?s fast-paced, straightforward, uncomplicated blasting.

    Anything more than that will have to wait until I've had the time to play it properly. Right now though, I?m having a lot of fun just trying to strafe ground targets and shoot down enemy fighters using the cannon instead of the easier option of missiles. It seems so much more personal when you can see your cannon strike chewing up the ground around your target

    Did I mention that the explosions are ace?

    I?ll post more impressions as I play more of the game.
    Last edited by MattyD; 29-03-2007, 15:02.

    #2
    This PAL Matty ? I didn't know it was out so soon !!!

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      #3
      Originally posted by Yoshimax-UK View Post
      This PAL Matty ? I didn't know it was out so soon !!!
      Oh yes sorry, it's PAL, the PAL version is supposed to be out tomorrow and the US version isn't out until some time in April. But mine arrived from Shop To today

      Also it supports widescreen but as far as I can tell it runs in 50hz

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        #4
        i met one of the guys who worked on this recently. he is ex lionhead and says he is more proud of heat seeker than fable because heat seeker is a nice compact and solid game whilst fable could only underdeliver and was all over the place

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          #5
          I thought you found me my next Wii game then. Forgot what this was. Then I realised it was a flight game

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            #6
            Another game which doesn't support 480p.

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              #7
              Originally posted by kendra View Post
              Another game which doesn't support 480p.
              And you're surprised? It doesn't even have a 60hz refresh rate. Seeing as it was made by an Australian developer and pubished by a British firm, i.e. companies based in the largest PAL markets, it's frankly shocking that they overlooked this. How hard can it be? I mean, they had to program it for 60hz for the US version surely?

              Bitching aside I played a little more of this before I went out and it's definitely a grower. The more you play and the better your mastery of the controls, the more fun it is. Dropping dirty great bombs on a drug baron's yacht flotilla, pulling up and watching them explode in the rear view is incredibly satisfying in an 80s action kind of way

              A couple of things have started to annoy me though. The button mapping is needlessly convoluted and confusing for the less-than-essential tasks. You're supposed to control your wingmen, change weapons, zoom in and out, activate stealth mode and all kinds of other **** all using the d-pad. That means pressing at least two directions one after the other to actually do anything.

              Another thing is more aesthetic but the stealth mode looks proper **** and nothing like the screenshots they've been putting out. Looking at the water, clouds and stealth mode you'd think the Wii didn't have hardware transparency effects or 24-bit textures, which it blatantly does because the GameCube had it. They used Renderware to make this game so I can only imagine that either the Renderware compiler for Wii is at an early version or, more likely, they just did the quickest and dirtiest port since Far Cry Vengeance. I can look past that sort of thing for a fun game but it still takes the shine off somewhat and it's really not going to help the public perception of the Wii as underpowered rubbish.

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                #8
                Originally posted by MattyD View Post
                And you're surprised? It doesn't even have a 60hz refresh rate. Seeing as it was made by an Australian developer and pubished by a British firm, i.e. companies based in the largest PAL markets, it's frankly shocking that they overlooked this. How hard can it be? I mean, they had to program it for 60hz for the US version surely?
                Thing is, I wouldn't care normally, but if it's not 480p, it's just a black screen on my setup. Nintendo should really enforce 480p on all games (and 60hz as you point out too).

                So I've bought a game that's useless. Ahhh well.

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                  #9
                  this game is great, the controls work well, gamplay is pure arcade fun,

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                    #10
                    I'm having trouble on Mission 2.5


                    I've taken care of the castle base thing and the missile launchers but keep losing when the nukes hit the bridge. I can't see them at all and have no idea what I'm meant to be shooting at.



                    Any help?

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                      #11
                      Originally posted by Kaladron View Post
                      Any help?
                      Well perhaps if I could also 'help' write the review for next month's GTM...

                      Can only try I guess

                      In all seriousness I did this mission today so I'll play through it again tomorrow and see if I can work out what part you mean.
                      Last edited by MattyD; 31-03-2007, 21:38.

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                        #12
                        bought this today - the graphics are very poor, which is a real shame. The game plays great, but it looks like a PSP game. I've only tried arcade mode just now though - yet to try pro. Was surprised at a lack of a real tutorial, however, I dived straight into pilot difficulty. Perhaps there's a tutorial in rookie mode.

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                          #13
                          I'm obviously alone here but I found this game really tedious. It's already gone back.

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                            #14
                            Originally posted by jonnyalpha View Post
                            I'm obviously alone here but I found this game really tedious. It's already gone back.
                            You're not alone - I'm swapping it in towards GH II. The controls worked fine, but I found it terribly boring.

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                              #15
                              Got this yesteraday. Verdict? I love it!

                              I like my aerial combat games (big fan of the Ace Combat series) and this is easily one of the best I've played in a while mainly due to the controls and the arcade-style pacing.

                              Using the Wii remote isn't anywhere near as tricky as some reviews have made out, but the nunchuck control does feel more 'natural'. Ultimately though, I have no complaints, control-wise; they take some getting used to (though not as much as playing with a traditional controller, which is obviously a good thing...) and heartily recommend this to anyone who likes arcade-style aerial combat.

                              As for graphics, I really haven't been giving them much thought as I've been too busy enjoying the game to care. Can't wait to get home from work tonight and play it some more!
                              Last edited by Ady; 10-04-2007, 12:06.

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