I think I am the only one who picked this up on the showing in the demo that was released on the PSN
Anyhow I enjoyed the demo hence I purchased this yesterday, only played the prologue levels for each character but I like what I have played/seen so far.
You get to play as either Keats or Ellen, characters who are both drawn to the mysterious village of Doolin in Ireland for different reasons. The village hides a gateway to the Netherworld, a place where the dead/souls dwell. Won't reveal more of the story as I might spoil it, but from what I have seen so far the story is looking to be a good one. The story of Folklore is told in the three different ways, all do a good job at it too. The first way is through lovely cutscenes, the second through comic book like pages and lastly through in game conversations. If you do get to play Folklore, I recommend playing it like I have so far, play Keats level then play Ellens (or the other way round) it moves the story on really well and you get to see it from each characters point of view. Content from each characters levels are usually the same besides from one or two details (both have different Netherworld guides, Ellens guide is hilarious!) but these details are different enough that repetitiveness doesn't come into play.
The prologues I played so far didn't have much actual gameplay, it was more dialogue through the various styles I mentioned before. What gameplay I did come across was very enjoyable, thanks to the superb sixaxis motion use. Combat consist of you getting the ids out of the Folk (aggresive souls) that roam the Netherworld. You beat them down til there id glows red, at that point you hold R1 and pull back the controller to drag out their id. This motion feels natural and is the best use of the sixaxis motion control to date in my opinion. The ids basically give you the Folks power which you can assign to one on the face buttons and use in combat, it might sound complicated but it is really as simple as can be. So far I have got the ability to quick attack and shield myself but as you go along you get greater powers from the Folk, as was demonstrated in the recent PSN demo.
Graphically the game doesn't harness the full power of the PS3 but still manages to look lovely. The game has a certain artistic style and it works wonders for the game. The village of Doolin is rather dark, dreary and empty place, not showing of alot of detail but you go into the Netherworld and you see the beauty of Folklore. I have only entered one Realm so far but the place looked like something out of a Tim Burton movie, the word I would use is magical.
The only real gripe I have with the game so far would be the frequent loading times. Now these loading times aren't long, 5 seconds maybe, but they happened enough for me to notice them. Saying that though they didn't hamper my overall enjoyment so far, but the impatient gamer might find them slightly annoying.
As I said at the start, I am really enjoying this game and I can see myself enjoying it even more as the game progresses. From what I have read and heard though this is a bit of a "Marmite" game, either you like it or you don't. The Eurogamer review (5/10) and the IGN review (9/10) are prime examples of this divide, I agree with IGN though

You get to play as either Keats or Ellen, characters who are both drawn to the mysterious village of Doolin in Ireland for different reasons. The village hides a gateway to the Netherworld, a place where the dead/souls dwell. Won't reveal more of the story as I might spoil it, but from what I have seen so far the story is looking to be a good one. The story of Folklore is told in the three different ways, all do a good job at it too. The first way is through lovely cutscenes, the second through comic book like pages and lastly through in game conversations. If you do get to play Folklore, I recommend playing it like I have so far, play Keats level then play Ellens (or the other way round) it moves the story on really well and you get to see it from each characters point of view. Content from each characters levels are usually the same besides from one or two details (both have different Netherworld guides, Ellens guide is hilarious!) but these details are different enough that repetitiveness doesn't come into play.
The prologues I played so far didn't have much actual gameplay, it was more dialogue through the various styles I mentioned before. What gameplay I did come across was very enjoyable, thanks to the superb sixaxis motion use. Combat consist of you getting the ids out of the Folk (aggresive souls) that roam the Netherworld. You beat them down til there id glows red, at that point you hold R1 and pull back the controller to drag out their id. This motion feels natural and is the best use of the sixaxis motion control to date in my opinion. The ids basically give you the Folks power which you can assign to one on the face buttons and use in combat, it might sound complicated but it is really as simple as can be. So far I have got the ability to quick attack and shield myself but as you go along you get greater powers from the Folk, as was demonstrated in the recent PSN demo.
Graphically the game doesn't harness the full power of the PS3 but still manages to look lovely. The game has a certain artistic style and it works wonders for the game. The village of Doolin is rather dark, dreary and empty place, not showing of alot of detail but you go into the Netherworld and you see the beauty of Folklore. I have only entered one Realm so far but the place looked like something out of a Tim Burton movie, the word I would use is magical.
The only real gripe I have with the game so far would be the frequent loading times. Now these loading times aren't long, 5 seconds maybe, but they happened enough for me to notice them. Saying that though they didn't hamper my overall enjoyment so far, but the impatient gamer might find them slightly annoying.
As I said at the start, I am really enjoying this game and I can see myself enjoying it even more as the game progresses. From what I have read and heard though this is a bit of a "Marmite" game, either you like it or you don't. The Eurogamer review (5/10) and the IGN review (9/10) are prime examples of this divide, I agree with IGN though

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