It is very very hard to explain what this game is about without causing spoilers to the puzzles and the story but i will do my best.
First of all the presentation is fantastic, video sequences link the chapters and all characters talk their parts which is rare for a DS title. This adds to the feel of the game, it is clear that the developer had put a lot of thought and time, in the the way the characters talk and how the game looks. While not pushing the DS graphicly it does look very crisp and clean and is very well presented.
For those of you that do not know the game is a sort of Brain Training Discworld cross.
You walk round a town and point and click on people and objects to interact. The main aim is to find the golden apple, as you can imagine you need information and you get sub stories going on that you usually need to complete, in order to advance your quest. However to gain information from people, you need to solve their puzzle. These puzzles range from easy to very hard and take many forms. Most of the ones i have come across have been familiar brain teasers with modifications. There is logic puzzles, matchstick puzzles, numerical puzzles, observation puzzles and a couple of other types.
Before you play a puzzle you are told what the puzzle is worth so maybe 40. Each time you answer, the value of that puzzle drops should you answer incorrectly. If you are having trouble with a puzzle, you can buy some hints useing one of the many hint coins you will pick up about town. Hints come in the forms of 3 levels and do not impact on the value of the puzzle, unless you have an incorrect guess. The first hint will usually tell you where to focus your effort. The second will give maybe a bit of extra information and the third usually ends up almost spelling out the answer. Each level costs 1 coin but you only get hint 2 after hint 1 and so on.
The puzzles are very well designed most have you thinking it is a simple answer, but this usually means your overlooking a small bit of information. The best way to explain the puzzles, would be to put one up but i don't think anybody would want that.
The game flows very well, so far i have not been stuck on what to do or where to go, the only thing that slows me up is the puzzles.
I can't stress how good this game is, it seams like the game has 150 puzzles with hidden extras for when your finished.
I guess i have not done a good job of explaining the game and what i think but i don't want to spoil the experience for anybody getting the game.
First of all the presentation is fantastic, video sequences link the chapters and all characters talk their parts which is rare for a DS title. This adds to the feel of the game, it is clear that the developer had put a lot of thought and time, in the the way the characters talk and how the game looks. While not pushing the DS graphicly it does look very crisp and clean and is very well presented.
For those of you that do not know the game is a sort of Brain Training Discworld cross.
You walk round a town and point and click on people and objects to interact. The main aim is to find the golden apple, as you can imagine you need information and you get sub stories going on that you usually need to complete, in order to advance your quest. However to gain information from people, you need to solve their puzzle. These puzzles range from easy to very hard and take many forms. Most of the ones i have come across have been familiar brain teasers with modifications. There is logic puzzles, matchstick puzzles, numerical puzzles, observation puzzles and a couple of other types.
Before you play a puzzle you are told what the puzzle is worth so maybe 40. Each time you answer, the value of that puzzle drops should you answer incorrectly. If you are having trouble with a puzzle, you can buy some hints useing one of the many hint coins you will pick up about town. Hints come in the forms of 3 levels and do not impact on the value of the puzzle, unless you have an incorrect guess. The first hint will usually tell you where to focus your effort. The second will give maybe a bit of extra information and the third usually ends up almost spelling out the answer. Each level costs 1 coin but you only get hint 2 after hint 1 and so on.
The puzzles are very well designed most have you thinking it is a simple answer, but this usually means your overlooking a small bit of information. The best way to explain the puzzles, would be to put one up but i don't think anybody would want that.
The game flows very well, so far i have not been stuck on what to do or where to go, the only thing that slows me up is the puzzles.
I can't stress how good this game is, it seams like the game has 150 puzzles with hidden extras for when your finished.
I guess i have not done a good job of explaining the game and what i think but i don't want to spoil the experience for anybody getting the game.
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