What really annoys me about the subtitles is if you want to hear niko in his native tongue or anyone elses you need to enable them. They could have had an option just for that and another for the whole game.
really funny in an Ali G kind of way and when that happened, it was really cold and clinical. Sometimes violence can be more brutal the quicker and less bloody it is.
I just finished the story! As I sit here typing this, the credits are playing New York Groove
Took me just over 43 hours (that's with a fair few side quests - I ended up with 75.5% completion), and that's the first GTA I've ever finished. While the ending itself wasn't much, the lead up to it (from the
I've played a ton on this already and have to say I don't get what the praise is about. Now I bloody loved Vice City, though I never played the last GTA, it would appear (as some have said) there's been no progression in it's mechanics. I could be playing Vice City for all I know. As I love VC, I don't hate the game at all, far from it, but is anybody really serious in it's praise? Yeah it's good but...
As a gamer who grew up on the likes of the original PC GTA, I found I drove more carefully and used taxis to a great extent in this one. I've found on other sites people following a similar path. Some thought I'd add is that we're more mature gamers and really don't have much spare time driving from point A to B for the 200th time in a week. Some may have said this in the thread already though. Worth repeating.
Some real progression in the wether effects would be nice too. Snow would be a coding/artistic nightmare but it really needs to be the next step. The atmosphere it could generate! Nothing like a Stateside snowstorm.
I've been really impressed with the weather effects. Yeah, snow would be lovely (there was one isolated and limited mission in LCS with snow) but what's here is great. As for your feeling of lack of progression, I share it and had you played SA I imagine you'd be feeling that much worse as that game was a big leap from VC in many ways.
I'm not a massive fan of sandbox games, but for me this has lived up to the hype. In fact, if it wasn't for the hype I probably wouldn't have bothered with it. Some games just demand your attention.
I'm not interested in getting into arguments about whether it's worthy of all the praise. I just know I'm having a helluva lot of fun with it. Sure the game has its flaws, but nothing game breaking. Just niggly little things, really. Even the more mundane missions have never become too much of chore, because you know you'll be rewarded with another quality cutscene at some point.
And I think I've developed some kind of man-crush on Niko. He is a constant delight. One minute he's an ice-cold mofo, the next a total sweetie. I've been really impressed by that side of the game - such well written characters. That counts as progress, doesn't it?
Most annoying character in the game. It has to be Dwayne, i wanted to plug with a bullet so many times in the game....Depressed Moaning bastard.
I quite liked him. The most annoying for me would either be Roman (thankfully he got better towards the end when he was in the story and wasn't going on about American titties all the time) or Brucie. I just don't get what everyone thought was so funny about him because he was annoying me from about his second cut-scene.
When I finished the game I decided to get all my relationships up above 90%, just to whore that little achievement, and the only one that wasn't that high was Brucie's. Coincidence? I think not.
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