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Tales of Vesperia (360)

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    Tales of Vesperia (360)

    So, yet another JRPG hits the 360, and who thought we'd be able to say that? It's also another one that had a thoroughly rubbish demo (fight this massive boss please. Tutorial? What?) but the final product is about a million times better.

    It does feel an awful lot like Eternal Sonata. The cities have that same feel, the colours are very similar (those lush greens) and the cel-shaded cartoony characters are awesome, a style Namco Bandai seems to do so much better than everyone else. The music too, very reminiscent of Eternal Sonata. Oh, and the main character's voice is that of Alegretto, so that too. And most of the rest of the cast are back from Eternal Sonata, I recognise them from Persona 3 too. Is there only one set of voice actors in America? The actual script is nice though, there are loads of NPCs, and they have tons of stuff to say, and there are some lol moments too. One particular facial expression Yuri pulls is amaze.

    Storywise - fairly typical so far. Yuri gets arrested trying to be a good guy, escapes prison trying to do what's best, meets a mysterious girl with clear issues, runs off with her, events spiral, adventure begins. I trust the Tales games to get epic as hell though, I love them for it. As for the world these characters are in, it's humans vs. monsters. The humans cower in towns because the monsters are just too strong, and the towns are covered in barriers, powered by Blastia. Then someone starts hoarding blastia cores... Oh yeah, it's gonna get good.

    Then basic RPG stuff. Explore towns, talk to people, gather info, go into dungeons, explore the world map, see monsters walking around, touch monsters, FIGHT MONSTERS

    I can't remember a great deal about Symphonia or the Abyss, but if you're familiar with their battle systems you'll feel pretty much at home here, there's no massive overhaul I can see. You select an enemy and are then effectively fixed on a 2D plane with that enemy. Press B to attack, A to use artes, X to block (and jump with up), and Y to open the menu and item the hell out of it. If you hold the left trigger you stop targetting an enemy and are ripped from the 2D plane you were on and you can run around freely, then the next enemy you hit is your new target. It's easier to change target with the RB button though, I've not really found any need for the freerun, I imagine it'll be helpful later on in bosses

    It's Tales, it's sidequesttastic. There're recipes to collect, a monster encyclopedia to fill in (don't forget to use Lenses on every boss, every time, in every form, because they're a one shot deal), item synthesis (DO NOT SELL OLD WEAPONS), I'm sure there's loads more to come, too. These are all introduced gradually over the first few hours, it takes a while to get going but it's good in a way, because there's a lot of stuff to keep track of and it'd probably be overwhelming if it were all there from the off.

    There's an awesome stats screen (I love this stuff) with stuff like highest combo (32!), escapes (you suck!) quickest battle time (5.25 seconds!), and loads more. There are leaderboards for a few too, though these appear to be ballsed up by hackers already. Achievements are going to take an aaaaaage and a guide (not until your second playthrough, children.)

    I'm sure there's more to be covered.
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    #2
    I'm absolutely loving this so far. I'm a big RPG fan but generally never get round to finishing them but I can say for sure that I'll be with this one until the end.

    Not usually a fan of US dubs but I think the VA's do a decent enough job here and it doesn't grate too much.

    Battle system is loads of fun, has me searching out battles when I can.

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      #3
      man... I want to play this so much but theres still no solid pal release date.

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        #4
        i am playing Tales of Symphonia on my Wii right now and i wonder if this might come close to the quality of this gem?

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          #5
          Well folks, the difficulty of that boss in the demo is by no means a one off! I'm probably about half way through now but the bosses just get harder and harder, and they're all taking three or four attempts to bring down. My current nemesis has a massive 204,000HP, imagine how bad the final boss is gonna be!

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            #6
            Got this last night and stuck a few hours into it before managing to fall asleep with the controller still in my hand. That will teach me for playing games in bed when I am tired!

            It's good though - very good. Even after playing the demo with jaw thoroughly slack, the visuals have still stunned me. Voice acting seems quite bearable, too, and the characters themselves seem good. I don't hate anyone yet, at least.

            Agree with the comments of boss difficulty. I got to the first one, and after a brief match-up and seeing how much he did with 1 hit, I presumed it was one of those where you're expected to lose. Let him get it over with, expecting some story to follow, but instead got the game over screen. Cripes. Did him on second try, but if you play like a mong it seems you can expect a battering.

            Oh, and...



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              #7
              There's a suggestion the boss difficulty has been ramped up and the amount of grinding needed to leve increased to encourage people to purchase levels.

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                #8
                I've never really had to grind to beat a tough boss, but I don't upgrade my armour very often so I've had to go back to towns a few times to upgrade before trying again! I've always been levelled enough to beat a boss when I get to it

                There's no need to grind, if you keep dying and are dsperate then just play as a healer, you can keep everyone else alive and they can do the hard stuff.

                There's some hilarious attachments you can adorn your characters with. I've currently got Karol wearing an absurd pair of comedy glasses with spirals on them, and he's wearing them during all these epic cut-scenes, it makes me laugh

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                  #9
                  Sometimes I've found just going back a second time to a boss with a bit more of a structured approach helps out considerably. About 7/8 hours in now and really enjoying this.

                  Although nearly all day yesterday I had the song from the intro stuck in my head and it's been driving me mental.

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                    #10
                    Kind of annoyed that this is only for the 360. I'm a big Tales of series fan and I only have a PS3, and the newest installments are for the 360 and Wii.

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                      #11
                      Originally posted by fuse View Post
                      Sometimes I've found just going back a second time to a boss with a bit more of a structured approach helps out considerably.
                      Oh yeah definately, exploiting their weakness helps an immense amount too

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                        #12
                        So how does this compare to Blue Dragon and Lost Odyssey? Both of which I thought were fantastic.

                        The wait for the PAL version is staggeringly long, but I hear the US version is compatible with JP consoles. Is that the case? The upcoming shooters have made me consider jumping on the JP 360 bandwagon.

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                          #13
                          It's waaaaaaay better than Blue Dragon. And as good as Lost Odyssey - but I can't think of much the two have in common so it's worth getting!

                          The US version is indeed compatible with the NTSC-J console, but if that's your console of choice you'd be better off picking up the cheaper Asian version with English text.

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                            #14
                            Originally posted by C' View Post
                            So how does this compare to Blue Dragon and Lost Odyssey? Both of which I thought were fantastic.

                            The wait for the PAL version is staggeringly long, but I hear the US version is compatible with JP consoles. Is that the case? The upcoming shooters have made me consider jumping on the JP 360 bandwagon.
                            The Tales games have real time combat. I think those other ones are turn based.

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                              #15
                              Just had to post on here after having the game for nearly a month because I hear its being put back to June in the EU?! My message to everyone is IMPORT THIS GAME!

                              IMO It is far and away the best tales game I have played and I have been through Eternia, Abyss, Rebirth (some of), Legendia, Symphonia.

                              I played the demo and it felt really off, but the game itself is mindblowing, just keeps getting better and better and I can actually imagine this getting created almost entirely based on fans input of the other ones.

                              Im 'only' 55 hours in so I dont know how it ends yet but I love so many of the little touches like

                              For Yuris high ouji I was thinking "I wish you could add more hits somehow and was actually tapping buttons to do it and then you actually get a skill to do it! Thanks Namco!" Then theres the 1HP guard invincibility skill for Estelle which I am convinced they got from those Colette versus Abyssion youtube videos of Symphonia.



                              Pure class through and through.

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