To start my first play impressions off, I have only played the game for an hour and I won?t have time to play it until Monday at the latest but I?ll kick start the thread anyway, so here goes.
I am a fairly ?casual? Tomb Raider fan. In other words, I have played every single (console based) Tomb Raider game; some to completion, some I stopped playing due to either the declining quality of the game or losing interest in Lara?s outing over time.
The introduction is quite cool - very unexpected too - but I shall not spoil it too much other than saying that
After the prologue, you find Lara prepping for her deep sea dive. I kind of got an Uncharted vibe when you see all of this happening but instead of shooting pirates, you leap off the boat and plunge to the depths below.
The first puzzle is fairly straightforward where you will be asked to use a new piece of equipment, the sonar field thing-gummy. You jump, leap, shimmy and swim your way through the opening area - still a very linear path to follow - before entering the first ?puzzle room?, which is quite interesting to solve.
I have noticed the erratic camera more often than I hoped; you feel like you are tackling with the controls half the time - if you mistimed a jump, you will feel hard done by the camera more than your own movement.
Another glaring issue is the rather awful grab-less objects. If you see a flat rock, you are likely to jump towards it and expect to cling onto the edge or stand on top of it but no, Lara will clip and slide through the rock and fall back down to earth.
There is one area, not ten minutes into the opening level, where you see a dozen rocks and edges for you to play the guessing game as to what surface is grab-able or not. It is quite annoying to say at the least.

The visuals on the other hand is great, MUCH better than Legend and Anniversary but it is still a fair way off the beautiful Uncharted though; it is still solid and consistent enough to please.
The music is lovely - you will notice some old tunes in a haunting manner - and the sound effects are more clean and forceful than the others. Lara?s voice is suitable enough to carry on from the others however, the dialogue is as clich? as ever.
Not the best of starts - certainly not as memorable as past efforts go - but I?m sure it will step up a gear or two sooner or later.
I am a fairly ?casual? Tomb Raider fan. In other words, I have played every single (console based) Tomb Raider game; some to completion, some I stopped playing due to either the declining quality of the game or losing interest in Lara?s outing over time.
The introduction is quite cool - very unexpected too - but I shall not spoil it too much other than saying that
After the prologue, you find Lara prepping for her deep sea dive. I kind of got an Uncharted vibe when you see all of this happening but instead of shooting pirates, you leap off the boat and plunge to the depths below.
The first puzzle is fairly straightforward where you will be asked to use a new piece of equipment, the sonar field thing-gummy. You jump, leap, shimmy and swim your way through the opening area - still a very linear path to follow - before entering the first ?puzzle room?, which is quite interesting to solve.
I have noticed the erratic camera more often than I hoped; you feel like you are tackling with the controls half the time - if you mistimed a jump, you will feel hard done by the camera more than your own movement.
Another glaring issue is the rather awful grab-less objects. If you see a flat rock, you are likely to jump towards it and expect to cling onto the edge or stand on top of it but no, Lara will clip and slide through the rock and fall back down to earth.
There is one area, not ten minutes into the opening level, where you see a dozen rocks and edges for you to play the guessing game as to what surface is grab-able or not. It is quite annoying to say at the least.

The visuals on the other hand is great, MUCH better than Legend and Anniversary but it is still a fair way off the beautiful Uncharted though; it is still solid and consistent enough to please.
The music is lovely - you will notice some old tunes in a haunting manner - and the sound effects are more clean and forceful than the others. Lara?s voice is suitable enough to carry on from the others however, the dialogue is as clich? as ever.
Not the best of starts - certainly not as memorable as past efforts go - but I?m sure it will step up a gear or two sooner or later.

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