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Resonance of Fate [PS3/360]

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    Resonance of Fate [PS3/360]

    Okay, spent just over two hours with this tonight, here are my first thoughts, as I have only completed the "tutorial."


    At the start of the game, you are required to go to a Guild and collect some missions. These missions give you various items and other various rewards. I haven't done any of these missions yet, as I have been learning the very very complex battle system at the Arena first. As soon as you get the missions, I implore you to go straight to the Arena or else you will have no idea what you are doing! (As the "tutorial" is available here.) It also explains that the whole city is represented by HEXES that you can open up by collecting pieces from enemies. These then open up new paths that were previously blocked. Almost like a jigsaw. I'm not understanding that yet, but I'm sure that comes later.


    I use the " " for "tutorial" as it only explains partly what you have to do for each tutorial.

    For instance:

    The Tri-Attack. It fails to mention that you have to use the "Y" button to initiate this attack after accumulating the Resonance Points.

    Bonus Shots. It doesn't mention that you have to do a Hero Action to activate this, and also to keep juggling the enemy to get the cursor to get the bonus shot.

    Smackdown. It doesn't mention on this either that you must hit the enemy into the air first and then jump to do the smackdown move.


    I spent a good time on these tutorials and they were very frustrating as they didn't explain these things, so hopefully everyone else will be able to breeze through them now!

    The levelling up system is very interesting. You don't level up. Your weapons do. Your SMG, Handgun, and Throwing weapons all level up by using them. This represents your total overall level. You can add skills to your weapons (like charge) to get harder hits off. However, the longer you charge, it leaves you open to more attack. You need to equally use each weapon type otherwise you become seriously underbalanced.

    Battles:
    You have three types of weapons I've seen so far. SMG's, Handguns, and Grenades. The SMG's cause scatter damage, Which is effectively like the stagger meter in FFXIII. Then use Handguns and Grenades to take them down. Every character has access to all three weapon types. You can also equip bullets with different effects to cause elemental damage to enemies. You can also dual wield weapons of the same type.

    There are many many moves that make the "tutorial" absolutely essential and would take far too much time here to explain. You can hit enemies into the air and juggle them, or you can jump above them and slam them into the ground to cause more damage. You can even charge Resonance and build attacks where all three characters attack the enemies in turns. This uses Bezels, which acts as your own teams "stagger" bar. Your characters become very weak and slow when the Bezel bar empties. Your team also takes scatter damage.

    There are also things called Hero Moves, where you line up the attack, and then run the course of the line. You can jump/shoot/combo until your characters meter runs out for that turn. To activate each one of these, costs one Bezel. To refill Bezel, you take down enemies.

    As I said, the battle system is very complex and hard to explain. Taking a good hour repeating some of the "tutorial" missions will really help you.

    Also, you can change your characters clothes too.

    I'm really enjoying it, and am thinking of leaving FF13 as is and go back to that later and play this. Very very good battle system that makes the battles very fun. Highly recommended.
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    #2
    What kind of game is this? I've not even heard of it

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      #3
      It's and RPG by Tri-Ace

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        #4
        I take it there are no differences between the 360 and PS3 versions? I really want this but just have to decide which to get.

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          #5
          im buying this on friday, heard it has a really steep learning curve which i love and dual lang audio to.

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            #6
            Is there any big flashy/cinematic moves in this akin to summons or large magic attacks?

            I played the the Japanese demo and it seemed like a lot of lining up and then just shooting and the initiating the triangle attack with Y, hoping there's a lot more later in the full game!

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              #7
              Looking forward to this. Eurogamer gave it an 8 saying it is the best RPG of this generation.

              Looking at the amount of stock I'm getting in, my suspisions of this being another limited run like Valkyria Chronicles could be right.

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                #8
                There don't seem to be many differences between the two as far as I've read. Each have slight advantages over each other.

                There are some nice cinematic's, but there doesn't seem to be much magic in the game.

                The game already seems to be hard to find in the USA according to others.

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                  #9
                  Good impression, I'll take the unexplained tutorial things in account. Bought the game yesterday, but haven't found the time to unseal it yet. This afternoon however will do.

                  I usually don't shy away from a good challenge or steep learning curve, as long as it aint cheap.

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                    #10
                    I will pick this upjust not sure yet if i have the money to buy right now but man it looks cool

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                      #11
                      Should be getting this tomorrow (cheaper with trading Bayonetta in as I got a promo copy of Bayonetta from a friend recently) with GOW (as a free swap for my glitchy copy of Heavy Rain).

                      Two good games at once, not enough time? When have we had this before?!?

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                        #12
                        bought it just this minute, game only got 2 in.........also got 130 cash for my psp go, its just a shame its never gonna get supported in the uk without faffing arround with account swops.

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                          #13
                          Picked this up today. Quite pretty in places - backgrounds (though realtime 3D almost look pre-rendered at times). The music is nice.

                          Quick question - I picked up a dot sight and can't seem to equip it to any of my handguns. Any hints?

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                            #14
                            Are you attaching it using the correct symbols? IE: + has to connect to +
                            Also, you're not going over the weight of the gun are you?

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                              #15
                              Read Elaniel's post about going to the arena first, but when I tried it was closed and was told to come back later.

                              So wandered around the dark and dangerous streets (hexes) and got into a few fights so I now have some hex blocks to play around with.

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