Originally posted by Largo
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BTW, Mu GET by completing the true ending chapter in story mode.
Unlike CT you don't need to get the true ending with every character but just with some of them.
Hazama is great, I realized that I will never be able to use him decently but story-wise he's just great.
But why
Happiness.
Faced unlimited Mu in combat. Think of a Zaku battling the Nu Gundam and you have the idea of Mu filling the screens with suicidal, laser reflective funnels (here called Stein Gunners) to stop you where you are.
Unlocking Mu also unlocks her challenges and...well, I saw her Astral Finish in Youtube videos but in person is much better.
I guess the primary prerequisite to quality as a Murakumo unit is to have great buttocks...
But really, Tusbaki consumed all clothes in Arc Sys, resulting in Mu and Makoto being dangerously undressed.
I still need to clear the story mode for an handful of characters (Carl, Bang, Litchi, Arakune and keeping Lambda as last), but the story mode feels much better than the original BlazBlue. Everything leads to a very clear end and all characters are much better defined than before. The gag reels are fun as are the 4th-wall-breaking Help Me! Professor Kokonoe! episodes at the end of each bad ending.
Also, bath scene.
. Oh well.
Getting 100% does not require dying at all stages and there are less fights in each storyline...which are also easier. There are a few handicap battles here and there but nothing like facing Hakumen at 20% health with instal Astral Finish the moment you move.
Still have to get online with the US version. This evening I'll clear the remaining character storylines and see how America holds up to Japan in online fights. Bring it on, ragequitters!
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