Reasonable way through this now.
The game is basically SMT does Etrian Odyssy. It's a pure first person dungeon crawler with demon fusion elements.
The basic plot is you go to antartica to investigate a weird dark hemisphere and the research team ends up trapped there. The plot so far is relatively simple but it has a rather serious tone and isn't too character focused.
You get demons to join you by having a conversation and picking the correct responses to please them. You can try to judge their personality but you're just as well answering at random, the reasoning behind good and bad responses for each demon is to abstract for you to really guess. This forces some memorisation and conversation grinding to recruit demons. It's also impossible to get some demons if your alignment is too different from theirs.
Has the trademark SMT difficulty but the grinding is made a bit annoying by how quickly the XP you get from defeating demons plummets. You end up having to hope you get a particularly hard demon so you have get notable amounts of XP.
So far it's a good dungeon crawler. More plot than you'd usually expect from this type of game although the no-nonsense nature of things and the lack of compelling characters (so far) give it a slightly sterile feel.
The game is basically SMT does Etrian Odyssy. It's a pure first person dungeon crawler with demon fusion elements.
The basic plot is you go to antartica to investigate a weird dark hemisphere and the research team ends up trapped there. The plot so far is relatively simple but it has a rather serious tone and isn't too character focused.
You get demons to join you by having a conversation and picking the correct responses to please them. You can try to judge their personality but you're just as well answering at random, the reasoning behind good and bad responses for each demon is to abstract for you to really guess. This forces some memorisation and conversation grinding to recruit demons. It's also impossible to get some demons if your alignment is too different from theirs.
Has the trademark SMT difficulty but the grinding is made a bit annoying by how quickly the XP you get from defeating demons plummets. You end up having to hope you get a particularly hard demon so you have get notable amounts of XP.
So far it's a good dungeon crawler. More plot than you'd usually expect from this type of game although the no-nonsense nature of things and the lack of compelling characters (so far) give it a slightly sterile feel.
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