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Trinity Universe (PS3)

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    Trinity Universe (PS3)

    Time for another RPG crossover, much like Cross Edge, this title has characters from multiple franchises collide with one another. Other than the few Disgaea characters you'll see, don't expect to see much else. They are, for the most part, a group of misfits.

    The starting intro that boots up plays out like some very flashy slideshow. It runs down on all the characters who are in the game, as well as some events that will take place. Upon reaching the title screen, there is, if you have the space to do so, an Install option, which just improves the loading times for the most part. The options menu has the usual affair, but you can also change the battle camera to three selected posistions (standard close in on team, side camera, and something that makes it look like a 2D fighter). Upon starting a new game, you're given two characers to choose from, Demon Dog King and Valkyrie. Both have different stories, but the game reccomends you play as the former character first due to difficulty.

    Now, the cutscenes that take place are very graphic novel style, but the VA is entertaining enough to ignore that. The plot for the first sory revolves around this Demon Dog King who rules the Netheruniverse. However, he has to perform a ritual where he gets turned into a game which helps keep the galaxy in balance. However, he gets free from being held captive, and then flees to a nearby town. After they (he and his partner) spend time traversing around, a library starts to colide into the town. Demon Dog King decides to start going on an adventure to find treasures within these colliding objects whilst restoring the balance of the Netheruniverse (without having to resort into turning into a gem).

    Dungeons are pretty standard for the most part, they all have thier own style, but essentially it's just a case of finding treasure and causing the place to drift back out into orbit. One additional thing that can be done while exploring each dungeon, is finding hidden treasure by pressing the ⃤ button. Beams of light form a path into a random area, and you need to keep remembering where the path ends before you can get the treasure. There are also 'hunting spots' where you can fight a group of enemies repeatedly until they give up, this is also worth doing though to prevent random encounters from occuring, which will give you more time to find any treasures, or reach a boss without hinderance.

    Battles are turn based, but are pretty simple to figure out from the beginning. There are only three types of attacks; Rush, Heavy, and Magic. You can push each button to perform damage that ranges from minimal to strong, but the stronger attacks take up more points on the AP Guage. You can excecute larger chains by passing one turn into the next, so if you continually wait, you can build huge combos and pull off specfic button input techniques which allow you to use a special move. These moves can be seen in each characters' status info screen. You can also pass your turn to another character, which will grant a random stat bonus (for the current battle), so they could get a slightly higher defense, attack, or HP increase.

    Enemies have a special guage underneath thier health bar, which when depleated, weakens their defense so you can defeat them quicker, though some enemies will get stronger if this happens. Weapons can be customized a little later on after an event, what you can do from there is add custom drawings (known as Managraphics) made from mana to add new abilities or skills to each character weapon. These can be changed at any time during battle by pressing the L1 button.

    Now then, while traversing the Netheruniverse, you'll see a ton of floating objects, most of which are just there for the purpose of being there, but dungeons that you can explore or need to head to can be seen around, but there are also some other things worth looking out for, such as secret stores that will only remain for a limted time, as well as a TV that occasionally will have another event scene, which while not nessercary to see, does add something to the humour which the game is focused on pulling off. I think having Prinny in there certianly helps create scenarios a lot better. When you head to the main shopping area where Macaroon resides, there are two additional areas to check out, an arena where you can create monsters using materials, and then battle these monsters for rare items. The other section is a Ranking leaderboard which shows your score progress obtained from traversing and gathering treasure from each dungeon.

    I'm sure there's a ton more left to see, what with being quite early in and all. If you're looking for a classic RPG with some added twist and a ton of quirkyness, then it's defiantly worth a check, dood!
    Last edited by Kaosu; 29-06-2010, 03:01.

    #2
    i bought this on release to, im really enjoying it, infact i like most of nis's games and this is a nice change as i believe its their first full 3d one

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      #3
      This was an impulse purchase for me, i didn't even know it was out. I thought this thread was for a US release. There was only 1 copy in my local gamestation and I haven't seen it anywhere else.

      After i got over the Full Hi-Rez AA PS2/DC Visuals, i found myself really enjoying it. Plays alot like Xenogears and i do love my dungeon jrpg crawlers so thats another plus. Will put some time into it once i've finished the other games i've started.

      Originally posted by Kaosu View Post
      The starting intro that boots up plays out like some very flashy slideshow. It runs down on all the characters who are in the game, as well as some events that will take place. Upon reaching the title screen, there is, if you have the space to do so, an Install option, which just improves the loading times for the most part.
      The install option just installs a lovely XMB theme.
      Last edited by SuperBeatBoy; 30-06-2010, 18:21.

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        #4
        It does? Bah, that's what happens when I decide not to check it out! Darn lack of space.

        I've reached Chapter 6, and there's an event which has somewhat put me at a temporary dead end.


        Tsubaki, who I've been keeping in my party regardless of having more than four party members, apparently can't battle due to some story sequence, so I now have to go and level up one of my other characters just to get past a battle.



        I do find it weird how each new team member starts at Level 8, even though all your main team would be in their 30s...

        Still very much enjoying it though.

        Comment


          #5
          ah i know the exact battle you mean, i got there also and noticed that i needed to swop in one of my unused characters massively under leveled so i tried with just 3............and got beaten.........just!!!!!.

          this was all after a couple hours of lvling and looking for rares and i had forgotten to save pre battle so gotta do it all again.

          loving it

          Comment


            #6
            I hadn't even heard of this! Did any games magazine cover this? Man, with PLAY having died, and EGM being slow to send out subs, I have been seriously out of the loop regarding the latest games.

            Damn! What else have I missed in recent months? This is bad.

            For a moment I thought this was that RPG cross-over featuring games consoles fighting each other. Which game was that?

            Post more impressions!

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              #7
              I'm taking mine back tomorrow, its alright. Its definetly not worth the full asking price, it still uses too much old rpg conventions i don't have the time or patience for really. I'll end up picking it up again when its about £12.99 or something.

              Comment


                #8
                Originally posted by Sketcz View Post
                For a moment I thought this was that RPG cross-over featuring games consoles fighting each other. Which game was that?
                Neptune (topic here), which I think is close to getting a localisation started for US/EU by NISA. That imo, is going to be interesting, hopefully anyway.

                Comment


                  #9
                  Just Finished it after buying it on day one and found it to be a lightweight, lighthearted JRPG, It kept my attention all the way to the end, but not so much that I will NG+, its going on the trading pile.

                  I continued the game at the end, but my ranking registration seemed to have vanished, it claimed it had no record of me, which was a bit annoying as I had been in the top 100 since launch (probably as they only sold around 150 copies)

                  Did this happen to anyone else?

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