What is left to say? You've played both the demos, both SP and MP, so you know what you are in for really.
No suprises that SP is pretty boring to be honest. Space grunts, in space, fighting, and "not wanting to give up" Huuuttt!. Go here, clear the way, get topside, get to this bit etc., its all a bit tired. Its hard to give a toss about the story and characters. Its just one game to many like this IMO and it will only get worse when Gears of War 3 turns up. You'll be sick of it, trust me, its so tired.
The gunplay though, as well as the visuals, is/are fantastic. Guns feel who guns should feel, and when they hit NPC's they behave realistically. I would imagine that if you notched up the difficulty on this it would be pretty good, however I don't think I could handle the banality of the story quest. I gave up very early on KZ2 too, so it doesn't suprise me one bit.
MP appears pretty striped down in comparision to KZ2. Their doesn't appear to be the same amount of options this time and I only counted a total of 6 maps across all of the modes. No doubt DLC is coming very soon.![Thumbs Down](https://bordersdown.net/core/images/smilies/thumbdown.gif)
MP appears to have a better unlock structure, but its "perks", like its peers, seem to be dominating again. Its all turrets, flying guns etc and can get overwhelming and distract from the exceptional gun-action. Oh well.
One thing to note, this is one of the first PS3 games I have bought that is MOVE compatible. Is it REALLY NESSICARY to have those 3 or so unskippable splash screens at the very start of the loading process EVEN IF I DON'T HAVE A MOVE CONTROLLER OR CAMERA-THING? Can't it be "detected" or something, or put them up when you start playing with the move controls in-game. Seriously, we have generally ENOUGH SPLASH SCREENS on everything...
No suprises that SP is pretty boring to be honest. Space grunts, in space, fighting, and "not wanting to give up" Huuuttt!. Go here, clear the way, get topside, get to this bit etc., its all a bit tired. Its hard to give a toss about the story and characters. Its just one game to many like this IMO and it will only get worse when Gears of War 3 turns up. You'll be sick of it, trust me, its so tired.
The gunplay though, as well as the visuals, is/are fantastic. Guns feel who guns should feel, and when they hit NPC's they behave realistically. I would imagine that if you notched up the difficulty on this it would be pretty good, however I don't think I could handle the banality of the story quest. I gave up very early on KZ2 too, so it doesn't suprise me one bit.
MP appears pretty striped down in comparision to KZ2. Their doesn't appear to be the same amount of options this time and I only counted a total of 6 maps across all of the modes. No doubt DLC is coming very soon.
![Thumbs Down](https://bordersdown.net/core/images/smilies/thumbdown.gif)
MP appears to have a better unlock structure, but its "perks", like its peers, seem to be dominating again. Its all turrets, flying guns etc and can get overwhelming and distract from the exceptional gun-action. Oh well.
One thing to note, this is one of the first PS3 games I have bought that is MOVE compatible. Is it REALLY NESSICARY to have those 3 or so unskippable splash screens at the very start of the loading process EVEN IF I DON'T HAVE A MOVE CONTROLLER OR CAMERA-THING? Can't it be "detected" or something, or put them up when you start playing with the move controls in-game. Seriously, we have generally ENOUGH SPLASH SCREENS on everything...
![Rolleyes](https://bordersdown.net/core/images/smilies/001_rolleyes.gif)
Comment