Got this through today thanks to Shopto and their lovely early delivery. 
Very nice to be greeted with a little vocal of Heavenly Star on the main menu. You can't really have Genki Rockets without having that song can you.
First thing that I noticed - Kinect latency is AMAZING. They've really, really done an excellent job of squeezing an awesome response time out of the device, so there's really not as much reticule lag as you may think.
Not an awful lot to say - It's Rez with a scoring hook, which is my idea of digital crack as I thought that was the one thing Rez was missing. It's exactly the same structure with that aside, so you know very well what to expect. 5 levels to start off with, several different parts, though they're wonderfully seamless this time around so it's one big layer instead of several little ones.
You're graded on 1* to 5*, with a special golden star if you can get a 5* rating with 100% shoot down rate. Stars unlock different extras and levels.
When playing with Kinect, your right hand acts as a lock-on and your left hand acts as a rapid fire. To use your lock-on shot, just give your hand a little jolt forwards and it'll spray the lasers out. It's extremely fun to use and very, very accurate. I've had absolutely no misfires yet.
Anything purple requires you to use your rapid fire, whereas everything else can be taken on with your lock-on shot.
The scoring hook is rhythm based. If you get 8 lock-ons, your targeting reticule goes fully blue. Fire your lasers off in time with the beat and you score a perfect octoshot, putting your score multiplier up by 1, up to a maximum of 8x. Keep pulling off perfect octoshots throughout the level in perfect time with the music and your score will skyrocket.
The music isn't too bad. A lot softer than the pumping soundtrack of Rez, but it's still well worth a listen.
I've managed 9th place on XBL on the first level, and 7th place on XBL for the second level. It's excellent fun, and it's Rez for score attackers. Get at it!!!11

Very nice to be greeted with a little vocal of Heavenly Star on the main menu. You can't really have Genki Rockets without having that song can you.
First thing that I noticed - Kinect latency is AMAZING. They've really, really done an excellent job of squeezing an awesome response time out of the device, so there's really not as much reticule lag as you may think.

Not an awful lot to say - It's Rez with a scoring hook, which is my idea of digital crack as I thought that was the one thing Rez was missing. It's exactly the same structure with that aside, so you know very well what to expect. 5 levels to start off with, several different parts, though they're wonderfully seamless this time around so it's one big layer instead of several little ones.
You're graded on 1* to 5*, with a special golden star if you can get a 5* rating with 100% shoot down rate. Stars unlock different extras and levels.
When playing with Kinect, your right hand acts as a lock-on and your left hand acts as a rapid fire. To use your lock-on shot, just give your hand a little jolt forwards and it'll spray the lasers out. It's extremely fun to use and very, very accurate. I've had absolutely no misfires yet.
Anything purple requires you to use your rapid fire, whereas everything else can be taken on with your lock-on shot.
The scoring hook is rhythm based. If you get 8 lock-ons, your targeting reticule goes fully blue. Fire your lasers off in time with the beat and you score a perfect octoshot, putting your score multiplier up by 1, up to a maximum of 8x. Keep pulling off perfect octoshots throughout the level in perfect time with the music and your score will skyrocket.
The music isn't too bad. A lot softer than the pumping soundtrack of Rez, but it's still well worth a listen.
I've managed 9th place on XBL on the first level, and 7th place on XBL for the second level. It's excellent fun, and it's Rez for score attackers. Get at it!!!11
Comment