After some very mixed reviews, ranging from 50% to 95% thought I would post my first impressions.
First up i want to address the controls, as this is the major reason for the huge differences in ratings from the reviews I have read.
They have no doubt made a strange choice here, however this is not a fault of the game and more a flaw of the 3ds not having that extra circle pad. Both sections of the game require you to move and aim at the same time, the only way this can be done is with the touch screen being used to aim. If the 3ds had an extra circle pad this would not be an issue, however the control system we have got is functional it just takes some getting used to.
With that issue addressed onto the game......
Each level has a flying bit to begin with, followed by ground based action once at the location. The flying bits are similar to starfox where you have enemies attaching and you have to take them out while avoiding counterfire and obstacles. Once at the location the action is very similar to a dungeon battle in a typical Zelda game finding and hitting switches to open doors ending in a boss battle.
Along the way you will come across difficulty locked doors that will only be opening you play at a high enough difficulty, these contain bonus items that can be merged with existing weapons to give you a super weapon.
The game has a very good weapons upgrade system which you access between levels. Each time you kill an enemy you get hearts depending on the difficulty depends on the amount, these are then used to buy new weapons for use in action.
Also between the levels you can change the difficulty anywhere from 10 being the hardest to 1 decreasing by 0.1 giving loads of options and making sure you can get the optimum hearts in each level for your skill.
The game does a fantastic job of telling the story through voice overs as you are playing the levels meaning you are always in the action.
I am yet to try the comprehensive online and multiplayer but will post back when I have.
This is a must own for any 3ds owner that likes action games.
First up i want to address the controls, as this is the major reason for the huge differences in ratings from the reviews I have read.
They have no doubt made a strange choice here, however this is not a fault of the game and more a flaw of the 3ds not having that extra circle pad. Both sections of the game require you to move and aim at the same time, the only way this can be done is with the touch screen being used to aim. If the 3ds had an extra circle pad this would not be an issue, however the control system we have got is functional it just takes some getting used to.
With that issue addressed onto the game......
Each level has a flying bit to begin with, followed by ground based action once at the location. The flying bits are similar to starfox where you have enemies attaching and you have to take them out while avoiding counterfire and obstacles. Once at the location the action is very similar to a dungeon battle in a typical Zelda game finding and hitting switches to open doors ending in a boss battle.
Along the way you will come across difficulty locked doors that will only be opening you play at a high enough difficulty, these contain bonus items that can be merged with existing weapons to give you a super weapon.
The game has a very good weapons upgrade system which you access between levels. Each time you kill an enemy you get hearts depending on the difficulty depends on the amount, these are then used to buy new weapons for use in action.
Also between the levels you can change the difficulty anywhere from 10 being the hardest to 1 decreasing by 0.1 giving loads of options and making sure you can get the optimum hearts in each level for your skill.
The game does a fantastic job of telling the story through voice overs as you are playing the levels meaning you are always in the action.
I am yet to try the comprehensive online and multiplayer but will post back when I have.
This is a must own for any 3ds owner that likes action games.
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