Hmmmmm, time for me to start being honest about this. It's losing it's attractiveness very quickly now.
There are some very fundamental flaws in the way the game works that are grinding my gears now that I'm playing on Inferno.
The game so far, thinking back, has felt like this:
Normal: Faceroll
Nightmare: Difficult until the auction house was discovered, then complete faceroll.
Hell: Auction House used throughout, difficulty was spot on with constantly upgraded top level gear.
Inferno: Ridiculous.
Here's my main irk at the moment - Gear that drops in your current level is 99% of the time for levels lower than you. Hands up how many people have managed to progress through Nightmare and Hell comfortably without using the Auction House?
I also feel like I powered my way through to Level 60 extremely quickly. As per the screenshot I previously posted, it took less than 40 hours to cap.
I'm currently grinding through some VERY tough challenges in Inferno mode, and level 55 gear is dropping with 5 stacks of NV... What the actual ****?
Would it not have made more sense to have a much higher difficulty curve throughout the game, but changed loot so it drops same/higher level stuff, not lower level stuff?
Instead of a power through to endgame like it currently is, Nightmare and Hell could've been far more challenging, rewarding the effort to find good gear and power yourself up enough to progress piece by piece. I feel that would've been much more of a fun structure.
At this point, it's definitely evident that WoW has had far too much of an influence, and the original Diablo crew aren't so involved with this. It was fun up to this point, but looking back I do see how it could've been far far better.
There are some very fundamental flaws in the way the game works that are grinding my gears now that I'm playing on Inferno.
The game so far, thinking back, has felt like this:
Normal: Faceroll
Nightmare: Difficult until the auction house was discovered, then complete faceroll.
Hell: Auction House used throughout, difficulty was spot on with constantly upgraded top level gear.
Inferno: Ridiculous.
Here's my main irk at the moment - Gear that drops in your current level is 99% of the time for levels lower than you. Hands up how many people have managed to progress through Nightmare and Hell comfortably without using the Auction House?
I also feel like I powered my way through to Level 60 extremely quickly. As per the screenshot I previously posted, it took less than 40 hours to cap.
I'm currently grinding through some VERY tough challenges in Inferno mode, and level 55 gear is dropping with 5 stacks of NV... What the actual ****?
Would it not have made more sense to have a much higher difficulty curve throughout the game, but changed loot so it drops same/higher level stuff, not lower level stuff?
Instead of a power through to endgame like it currently is, Nightmare and Hell could've been far more challenging, rewarding the effort to find good gear and power yourself up enough to progress piece by piece. I feel that would've been much more of a fun structure.
At this point, it's definitely evident that WoW has had far too much of an influence, and the original Diablo crew aren't so involved with this. It was fun up to this point, but looking back I do see how it could've been far far better.
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