Been playing offline and welcome the challenges. Learning to be a lot more tactful now. I was worried with how easy act 1 was as I was falling ssleep at times due the simple hold attack gameplay. Yes it ramps up, but Icm enjoying it more because of it. Maybe try and work out an alternative skill setup?
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Diablo 3 review
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Originally posted by englishbob View PostI don't think the skills setup would help me (Wizard). Its literally the 15 or so enemies all charging me at once (start of Act II) that I cannot deal with. Its just attack > run > get hit > heal > attack > run > die > repeat
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I've not experienced those issues, englishbob, I'm glad to say. My AI colleagues draw fire all the time, as do my various conjured 'familiars' (witchdoctor). Also, I don't see how they can get in your way as you can walk right through all AIs and indeed through online partners. Also, are you adjusting/maximizing the loadout and skills of your AI companions or just leaving them set up as you found them?
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Originally posted by englishbob View PostThis is my first Blizzard game...
This means that every projectile, be it an arrow or a fireball, is homed in directly to you and to you only.
I presume you know how to 'kite' mobs?
That's pretty much the whole game if you can know when to stay and when to flee and re-zone.
Originally posted by englishbob View PostI am disapponted in this. It means that you are generally overrun a lot of the time, especially in boss battles and major skimishes that have about 15 or so enemies on screen, either charging you or firing something at you. In this respect the balance of difficulty is totally wrong.
If you want to faceroll early, just pick a Barbarian, as you have a decent HP and damage output. Also a lot of his high end Inferno builds doesn't require lvl. 50 + skills. They mainly consist of Whirlwind/ crit damage = fury replenish and HP replenish.
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Originally posted by jimtendo View PostThe first sentence gives it away, but I'll ask anyway.
I presume you know how to 'kite' mobs?
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Finally picked this up and it's definitely my kind of game. Only oth Blizzard game I've played was WOW, and while I loved that it was too much of a commitment. This feels/sounds like you can solo as much or as little as you want, which is perfect for a guy like me who just wants to dip in and out as and when. Straigt away I love the whole atmosphere and mechanics of the game ... looking forward to the challenges ahead
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Originally posted by Golgo View PostNo FSW, auction house remains in PC version.
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Originally posted by englishbob View PostWell, my next sentence will be more relevant to gaming as a whole this days. I have absolutely no idea what any of that means, as the game I bought the manual was empty and I haven't bought the "official" game guide!
There really isn't much more strategy than that, and the last thing they'd do is admit that in a manual.
If you think this is hard you should have played Act II on Inferno difficulty way back at PC launch.
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Really mixed feelings on this. Thought it was ok based on the demo. Was having relative fun on hard mode smooshing my way through, though with zero skill involved in the combat and an instant re spawn I'm not sure where the challenge is supposed to be. Then I got to the end boss of the demo, 1, 2, 3 hits and dead, no dodging, no rolling away from the massive area attack, plus do the section again with no re spawn, awesome.
Demo instantly went off and has on reflection put me off buying the game altogether. Unless I missed something on the boss?
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Originally posted by fishbowlhead View PostReally mixed feelings on this. Thought it was ok based on the demo. Was having relative fun on hard mode smooshing my way through, though with zero skill involved in the combat and an instant re spawn I'm not sure where the challenge is supposed to be. Then I got to the end boss of the demo, 1, 2, 3 hits and dead, no dodging, no rolling away from the massive area attack, plus do the section again with no re spawn, awesome.
Demo instantly went off and has on reflection put me off buying the game altogether. Unless I missed something on the boss?
The respawn at corpse thing I don't like at all and it's an option you never had In the PC demo. I agree it makes dying meaningless which takes away from the challenge. Apparently after level 10 though if you choose to respawn at your corpse all your equipment takes a durability hit and you don't have the option against act bosses. In Diablo 2 if you died all your equipment would fall on the floor right in front of the dangerous thing or mob that killed you and you'd respawn in town and have to try and get it back almost naked. That made you fear dying the way you should.
Comparing the PC demo with the console one the console version is a more limited demo. Only 2 of the characters selectable and a level cap of 9. Graphically there close, the PC version looks a bit sharper and clearer and runs a bit smoother but not a major difference. For some reason I found especially when playing as the barbarian that I was hitting with more impact. I felt a greater sense of power and weight to his moves compared to console. I don't know if that's to do with the graphics/effects or it's the superior speakers on my PC delivering more booming bass when I crunch into something.
What's to happen with the upcoming expansion on PC? Will that also appear on current gen or only on PS4?
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