This is a general thread about the PSOne games available for download on PS3, PSP and PSVita.
The reason this thread is in here and not in Retro, is because I felt it would be cool with a thread dedicated to how these games play on todays platform. How they function with the refitted control system for PSP. How the bilinear filtering makes them look better or worse. And most importantly, how these games feel today, as opposed to how they felt on their original console many years ago. If you played the game back in the day on the PSOne, feel free to give it a separate score for how you remember, in addition to how it feels today.
Tomb Raider
Have completed this game dozens of times already, and its remake (Anniversary) at least twice. Bought it and its two sequels in a recent sale for practically nothing. The first few levels felt very familiar. I remembered all the secrets, all the door keys and even most enemy spawn points. Yet the game was tons of fun. Unlike most modern games, Tomb Raider is ruthless. If you accidentally fall of a cliff and die; you better have saved recently. But the game is never unfair. The controls are a bit awkward by todays standard, but the levels are designed around them, so you have no one to blame but yourself if you die because Lara didn't do what you wanted her to. Some of the puzzles in the game are also very obtuse. But that's part of what makes the game so rewarding, though some of the backtracking can feel cumbersome if one is used to the "hold-a-button-and-ascend-every-obstacle-in-your-path" way of modern games. And one never knows what the game will throw at you (unless you actually remember the game): at one point you're fighting a t-rex, a few moments later you're outrunning a rolling boulder. For my money, this is THE definitive adventure game (not counting the slightly better sequel: Tomb Raider 2).
Back in the day: 10/10
Many years later: 8/10
The reason this thread is in here and not in Retro, is because I felt it would be cool with a thread dedicated to how these games play on todays platform. How they function with the refitted control system for PSP. How the bilinear filtering makes them look better or worse. And most importantly, how these games feel today, as opposed to how they felt on their original console many years ago. If you played the game back in the day on the PSOne, feel free to give it a separate score for how you remember, in addition to how it feels today.
Tomb Raider
Have completed this game dozens of times already, and its remake (Anniversary) at least twice. Bought it and its two sequels in a recent sale for practically nothing. The first few levels felt very familiar. I remembered all the secrets, all the door keys and even most enemy spawn points. Yet the game was tons of fun. Unlike most modern games, Tomb Raider is ruthless. If you accidentally fall of a cliff and die; you better have saved recently. But the game is never unfair. The controls are a bit awkward by todays standard, but the levels are designed around them, so you have no one to blame but yourself if you die because Lara didn't do what you wanted her to. Some of the puzzles in the game are also very obtuse. But that's part of what makes the game so rewarding, though some of the backtracking can feel cumbersome if one is used to the "hold-a-button-and-ascend-every-obstacle-in-your-path" way of modern games. And one never knows what the game will throw at you (unless you actually remember the game): at one point you're fighting a t-rex, a few moments later you're outrunning a rolling boulder. For my money, this is THE definitive adventure game (not counting the slightly better sequel: Tomb Raider 2).
Back in the day: 10/10
Many years later: 8/10
Comment