BOOYEAH
Shame it's arrived on me and my girlfriends Anniversary. My game time is severely hampered today.

So...where do we start.
2 years since the Last Halo game, Halo has been handed over to a crack squad of developers hand picked to carry the franchise forward into a new age. Only time will tell as to whether they have acheieved this, but based on my experiences so far and the experiences of others
Booting it up I get to see the title screen once again : Halo 4. No more monk chants!
Booting up campaign first starts with an absolutely incredible quality FMV that hints at the slightly more serious tone of what is to come, straight away you can see that they are drawing from lore and universe that has been created since the franchise launched 11 years ago.
If that doesn't interest you, then you do get to see some bad ass spartans dropping from the sky and kicking some ass.
Once the game starts the massive improvements to the graphics become apparent, it literally looks as good as those screenshots we all doubted (although not 100000p and downscaled)

The people they have got on board, along with the natural technological progression and clever design is clearly allowing for things that they could never achieve before.
My new headphones are getting their playtime too, the new soundtrack is damn cool and is clearly obvious it has come from a team who has worked on hollywood films before. Although it does feel a little weird not having the traditional Marty O'Donnel music there, it still fits.
After a tutorialised first section with some QTEs, reminiscent of the first level of Halo 1 if it had QTEs. I'm let out into the open world, where I get to fight some familiar enemies.
When left to move a little more freely you notice that the Chief can jump higher than he could before, it's marginally more floaty than Reach , the base movement speed is a little faster and holding in the left stick ala cod is now.
Firing my DMR i awesome, it fires even more pinpoint than in Reach, is faster and SOUNDS awesome.
Having a play with some of the classic weapons in a classic Halo environment is also a cool intro. I've said it before, but for the first time ever, the Needler feels like a gun you actually want to pick up.
I'm in a bit of a pickle with playing more, I'm not playing on my own gamertag/online until I know it is safe too, I'm dying to head online for some proper multiplayer. I've played quite a few hours of multiplayer via at various places over the last few weeks, but I'm keen to get my own spartan up and running!
Shame it's arrived on me and my girlfriends Anniversary. My game time is severely hampered today.

So...where do we start.
2 years since the Last Halo game, Halo has been handed over to a crack squad of developers hand picked to carry the franchise forward into a new age. Only time will tell as to whether they have acheieved this, but based on my experiences so far and the experiences of others
Booting it up I get to see the title screen once again : Halo 4. No more monk chants!
Booting up campaign first starts with an absolutely incredible quality FMV that hints at the slightly more serious tone of what is to come, straight away you can see that they are drawing from lore and universe that has been created since the franchise launched 11 years ago.
If that doesn't interest you, then you do get to see some bad ass spartans dropping from the sky and kicking some ass.
Once the game starts the massive improvements to the graphics become apparent, it literally looks as good as those screenshots we all doubted (although not 100000p and downscaled)

The people they have got on board, along with the natural technological progression and clever design is clearly allowing for things that they could never achieve before.
My new headphones are getting their playtime too, the new soundtrack is damn cool and is clearly obvious it has come from a team who has worked on hollywood films before. Although it does feel a little weird not having the traditional Marty O'Donnel music there, it still fits.
After a tutorialised first section with some QTEs, reminiscent of the first level of Halo 1 if it had QTEs. I'm let out into the open world, where I get to fight some familiar enemies.
When left to move a little more freely you notice that the Chief can jump higher than he could before, it's marginally more floaty than Reach , the base movement speed is a little faster and holding in the left stick ala cod is now.
Firing my DMR i awesome, it fires even more pinpoint than in Reach, is faster and SOUNDS awesome.
Having a play with some of the classic weapons in a classic Halo environment is also a cool intro. I've said it before, but for the first time ever, the Needler feels like a gun you actually want to pick up.
I'm in a bit of a pickle with playing more, I'm not playing on my own gamertag/online until I know it is safe too, I'm dying to head online for some proper multiplayer. I've played quite a few hours of multiplayer via at various places over the last few weeks, but I'm keen to get my own spartan up and running!
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