Guess I am in the minority then. As a big fan of the Mario rpg games this is majorly lacking.
My main gripe comes with the removal of the rpg elements. Deciding if a character needs attack power or life and distributing the skill points was a big part of the previous games, having the power in the stickers is a bad idea imo, as it encourages running from every battle, as you stand to lose more than you gain. Completing a battle gets you nothing more than a few coins that are not needed, as they are easy to obtain in other ways.
The puzzles are extremely simple and so far have offered little variety. I am also disappointed at the lack of humour.
Overall this is very average by series standards.
My main gripe comes with the removal of the rpg elements. Deciding if a character needs attack power or life and distributing the skill points was a big part of the previous games, having the power in the stickers is a bad idea imo, as it encourages running from every battle, as you stand to lose more than you gain. Completing a battle gets you nothing more than a few coins that are not needed, as they are easy to obtain in other ways.
The puzzles are extremely simple and so far have offered little variety. I am also disappointed at the lack of humour.
Overall this is very average by series standards.
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