So the wait is finally over.
Nigh on twenty years after the stunning Atari Jaguar game Tempest 2000, we finally have it's spiritual successor, TxK.
And oh my, It's superb! Looking fantastic on vita's OLED screen you're instantly transported back to 1994. The graphics and sound both mesmerise and suck you in so that nothing else around you exists while playing. (Especially if you bung on some cans and kill the lights)
Control is smooth as is the framerate. Even when the Vita is pumping out particle effects.
Gameplay is pretty much a tweaked Tempest 2000. Things have been added though such as a smarter A.I. drone that can actually rescue your claw when caught. You also have the ability to shoot the lanes next to you, though you can't move while doing this.
There are also new enemies and online leaderboards.
All in all this is a fantastic addition to the Vita's library and is well worth the very reasonable asking price.
Nigh on twenty years after the stunning Atari Jaguar game Tempest 2000, we finally have it's spiritual successor, TxK.
And oh my, It's superb! Looking fantastic on vita's OLED screen you're instantly transported back to 1994. The graphics and sound both mesmerise and suck you in so that nothing else around you exists while playing. (Especially if you bung on some cans and kill the lights)
Control is smooth as is the framerate. Even when the Vita is pumping out particle effects.
Gameplay is pretty much a tweaked Tempest 2000. Things have been added though such as a smarter A.I. drone that can actually rescue your claw when caught. You also have the ability to shoot the lanes next to you, though you can't move while doing this.
There are also new enemies and online leaderboards.
All in all this is a fantastic addition to the Vita's library and is well worth the very reasonable asking price.
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