I agree with Golgo about the level design, I prefered the way the levels interlinked in the first game, DS2 does feel at lot more like Demon's Souls in that way. Sony own the rights to the Hub level structure as part of the Demon Souls IP but not much else it would seem.
That's said all the game from the souls series are just King's Field 5,6 and 7 just with Monster Hunter style combat. The level structure in KF is also the same as Dark Souls, currently playing King's Field II (PAL version renamed to just KF) and asides from the awful first person combat view it's the same game, you die lots in that too.
Well worth playing if you want a Soul series fix, in between releases Shadow Town and Eternal Ring.
Link to the feature on the blog here: http://randomisedgaming.tumblr.com/p...ries-you-didnt
(We need to update it with more DS2 detail now)
That's said all the game from the souls series are just King's Field 5,6 and 7 just with Monster Hunter style combat. The level structure in KF is also the same as Dark Souls, currently playing King's Field II (PAL version renamed to just KF) and asides from the awful first person combat view it's the same game, you die lots in that too.
Well worth playing if you want a Soul series fix, in between releases Shadow Town and Eternal Ring.
Link to the feature on the blog here: http://randomisedgaming.tumblr.com/p...ries-you-didnt
(We need to update it with more DS2 detail now)
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