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    Originally posted by fuse View Post
    Been playing a bunch more of this over the weekend - a surprising (to me at least) amount being in World Tour mode. I'm now trying to get the secondary outfits and colours for all the characters, and while it's a bit of a grind I'm quite happy doing the daily tournament in the big arena thing for a decent chunk of XP, some cash money to go buy gifts and so on. I'm about level 70 or so now, and while there are some quests that are still way out of reach I figure I'll get there eventually. It all also counts towards kudos too, and I just maxed out the premium battle pass for the month earlier which is a good result.

    Also been climbing a bit in ranked, but honestly it's far slower progress than I was expecting. Not giving up by any means, just feel like I'm still at the point in the game where I'm vulnerable to gimmicks, and two matches is often not enough time for my caveman brain to figure out what I should be doing. I also still feel like modern's a bit of a troublesome prospect at this kind of beginner/intermediate phase, particularly instant reaction anti-airs and level 3 / CAs. Part of this is probably me needing to chill on the offensive pressure, be more meter aware, and getting it into my head that I can't rely on people not having the reaction speed to drop them in consistently, as bloody anyone can when they're single commands.
    Yep, I agree with all this.

    I’ve just made it to Diamond 5, one more rank to master!

    It’s been a tough old slog at times, and since they opened the matchmaking regions up a bit more, the skill ceiling has Definately increased.

    My garbled thoughts;

    - Modern controls are too strong. As you say, one button inputs on anti airs, instant reaction level 3’s, I feel is OP. Especially when combined with certain characters tools. Like for example- an instant 1 frame startup level 1, or level 3 on reaction every time is crazy. A player can still play badly but with anyone mildly competent, it’s pretty much an iron wall of defense and instant punish every time. The icing on the cake is that the 20% damage reduction in modern can be ignored by using traditional inputs, so you get the best of both worlds. Yes, some characters lose a few moves, but this affects some characters worse than others. I highly suspect high level players will move to modern as standard in the future if it remains this way.

    - part of me wants a toggle to exclude modern from ranked if I choose, as I feel it’s not quite a level playing field. But I understand why that won’t and probably shouldn’t happen, at the very least for the lifespan of the game itself.

    - input buffer is really fecked. Supers coming out as normals and vice versa. The input buffer seems to hold/remove stuff at either too long or too short times, meaning you legit sometimes aren’t sure if the input you’ve done will come out as

    - drive rush inputs being eaten. This is still bull****. In OKI, when people are DR-ing you down, an EX reversal comes out maybe 30% of the time. It all depends on when the DR screen flash happens. It’s nonsense and completely limits your defensive options in those situations, because it’s not worth going for when you have no idea if the same input at the same time will come out.

    - Ken. He’s far too overtuned. He has every tool, every buff, even bloody animations that trick you heavily into thinking they’re unsafe when they aren’t. Plus on block neutral skips, dead simple combos leading to 60%, amazing pressure and OKI, and corner carry. He literally has no drawbacks. And that means you see him 90% of the time.

    Other that that, I’m pretty happy. There are a tonne of gimmicks and characters that revolve around them, and even at higher ranks they’re there- showing how effective they are! But I love the focus on meter management, and oftentimes find the times I’ve opted to burnout to go for damage, is actually when I lose the round. And the opposite is true, when I see someone playing yolo, the best thing you can do is let them burnout, and the advantage is yours. Knowing when to go all out versus when to conserve is the crux of this game. There are so many systems and mechanics going on that it can sometimes not feel like the SF you know, but when you get that grasp it’s pretty incredible stuff.
    Last edited by MrKirov; 18-09-2023, 10:16.

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      I've been working my way through World Tour and I'm very mixed on it. I don't think that I could disagree that it might be the best dedicated fighting game single player mode, it's a genius set up to ape Yakuza and I try to keep in mind that it's clearly primarily designed as a tool to train new players to the series also because... as well as being brilliant it's also kind of utterly... rubbish? It's not a nice looking mode, it's a clunky basic version of Yakuza and if it wasn't sending me to new areas on a frequent basis I think boredom would have KO'd me. There's the basis for something special in Street Fighter VII with this and I'm going to see it through, I certainly appreciate it's being here compared to the shell SFV launched as, but yeah, I can't see myself playing beyond the final main mission.

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        Originally posted by Neon Ignition View Post
        I've been working my way through World Tour and I'm very mixed on it. I don't think that I could disagree that it might be the best dedicated fighting game single player mode, it's a genius set up to ape Yakuza and I try to keep in mind that it's clearly primarily designed as a tool to train new players to the series also because... as well as being brilliant it's also kind of utterly... rubbish? It's not a nice looking mode, it's a clunky basic version of Yakuza and if it wasn't sending me to new areas on a frequent basis I think boredom would have KO'd me. There's the basis for something special in Street Fighter VII with this and I'm going to see it through, I certainly appreciate it's being here compared to the shell SFV launched as, but yeah, I can't see myself playing beyond the final main mission.
        Weirdly, to me, it feels really like Dead Rising.

        I think it's something about the avatar's run animation.

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          Yep, I can see that DR1/DR2 vibe to it. I almost wish it leant into the kookiness of that franchise more

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            Originally posted by hudson View Post
            [MENTION=4129]wargame[/MENTION] sorry I had to bail in our short set, my kids were giving me grief . I would like to run more sets soon as I need that Ken MU info.
            Did we play? Who are you using these days? I don't recall a Hudson CFN name.

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              Manon. Under the PrincessEXPeach monicker.

              Excited to be going to my first local tournament this weekend! SF6 and Strive. Although I've not touched Strive this year
              Last edited by hudson; 18-09-2023, 15:58.

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                Originally posted by hudson View Post
                Manon. Under the PrincessEXPeach monicker.

                Excited to be going to my first local tournament this weekend! SF6 and Strive. Although I've not touched Strive this year
                Hit me Up if you fancy some practice games!

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                  Originally posted by hudson View Post
                  Manon. Under the PrincessEXPeach monicker.
                  Ah yes definitely remember the name, I think you kicked my butt.

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                    Originally posted by MrKirov View Post
                    Hit me Up if you fancy some practice games!
                    Yeah deffo. I think we are "oooh SF friends!"

                    Nah, [MENTION=4129]wargame[/MENTION], I think it was like 2-1 to you before I was dragged away by my kids.

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                      Originally posted by hudson View Post
                      Yeah deffo. I think we are "oooh SF friends!"

                      Nah, [MENTION=4129]wargame[/MENTION], I think it was like 2-1 to you before I was dragged away by my kids.
                      I think custom rooms are broken right now, have to play in battle hub

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                        [MENTION=3332]MrKirov[/MENTION] PSN is having a moment. I will make a room and attempt to invite...

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                          I think even casual/ranked is a bit biffed

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                            I was getting PSN overlays which I never usually get. Strange.

                            Damn, yeah still doing it.

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                              Typical innit. As soon as the BD boiz wanna throw hands, the entire Internet fails to contain us.

                              We should organize some custom room meets going forward...

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                                The BH still works. Just come join the server I’m In. I was in casual
                                Match then but I’m back now and I’ll wait at a cab

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