Early impressions are mixed with this game. I'm playing on the Xbox Series X, it's a visual treat as we've seen on the videos, and I can't fault it as it's basically how you'd want a modern day 2D Sonic game to look. It's much better than Sonic 4, which looked like a flash game.
The soundtrack is average; there aren't many memorable tracks, which is a shame because Sonic games have a reputation in delivering with the audio.
After playing the first few levels, you start to think it could be great, but then it falls short. The level design after the 4th level becomes annoying. You can never gain enough speed before being abruptly stopped by an irritating sequence of platforming, and not the fun challenging type. Same can be said with the bonus stages, going for the emeralds has it's appeal but the extra bonus stages to unlock tokens interupt the flow of the game, there are too many and after a while you find yourself skipping them.
The bosses are a long grind; they have some great ideas but overstay their welcome, as there can be long gaps between hitting opportunities.
They nailed the physics from the 16 bit era, massively improved over Sonic 4, but I feel like it's gone to waste because all I wanted was Sonic Mania's level design with these nice modern visuals, but unfortunately, it falls short.
I feel like all I'm doing is complaining but after the first few levels it feels annoying to play.
Now all of my hopes are locked in to Super Mario Bros. Wonder.
The soundtrack is average; there aren't many memorable tracks, which is a shame because Sonic games have a reputation in delivering with the audio.
After playing the first few levels, you start to think it could be great, but then it falls short. The level design after the 4th level becomes annoying. You can never gain enough speed before being abruptly stopped by an irritating sequence of platforming, and not the fun challenging type. Same can be said with the bonus stages, going for the emeralds has it's appeal but the extra bonus stages to unlock tokens interupt the flow of the game, there are too many and after a while you find yourself skipping them.
The bosses are a long grind; they have some great ideas but overstay their welcome, as there can be long gaps between hitting opportunities.
They nailed the physics from the 16 bit era, massively improved over Sonic 4, but I feel like it's gone to waste because all I wanted was Sonic Mania's level design with these nice modern visuals, but unfortunately, it falls short.
I feel like all I'm doing is complaining but after the first few levels it feels annoying to play.
Now all of my hopes are locked in to Super Mario Bros. Wonder.
Comment