Burnout 3 is a particularly good example of how not to make a game. As mentioned above the loading is terrible and having to sit through videos of how to play the games is infuriating. Burnout should be a case of stick the disc in and play! no faffing around choosing profiles, no fiddling with custom soundtracks each time it loads. It should be pick up and play. If I pick up an arcade game I want some arcade action, fast.
If I buy a story based game I expect it not to be as fast paced and I expect some story. However Zelda:WW is one that really annoys me because I wont go back to it because I am fed up sailing and changing the bloody wind direction.
I can think of umpteen games that have been slated for being to short but I still haven't completed them. Games are too long as it is before developer artificial extension.
If I buy a story based game I expect it not to be as fast paced and I expect some story. However Zelda:WW is one that really annoys me because I wont go back to it because I am fed up sailing and changing the bloody wind direction.
I can think of umpteen games that have been slated for being to short but I still haven't completed them. Games are too long as it is before developer artificial extension.
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