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    #61
    The lack of character info and story in Rez really appealed to me. It's so abstract and funky - it's a mind killer

    No other game is like it, infact it's the first unique gaming experience i've had in years.

    I like PDO - but couldn't give two craps about the story ......... maybe in Saga but not in a brainless shooter.

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      #62
      Sorry to sidetrack a bit there.

      Anyway, YES, we both have our reasons for preferring one game over the other.

      I just think it a little unfair to mark Rez down on account of it's character (or lack thereof) when it really isn't too important for the sort of game that it is.

      I also accept the fact that my point that the games are "almost identical" was way off the mark, but also that the argument that the games played completely differently were also exaggerated. Both are fine games in their own right and have their differences, they also have a lot in common.

      But Rez kicks PDO's arse

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        #63
        Originally posted by Chadruharazzeb
        I just think it a little unfair to mark Rez down on account of it's character (or lack thereof) when it really isn't too important for the sort of game that it is.
        Circles. Going around. My definition of character is proportioned to the amount of control afforded in the game you happen to be playing in through your point of entry. Yes, it could be considered that a huge amount of control in Rez isn't needed because of the stereotype which has been associated with 'on-rails' genre, but I personally believe that Orta has raised the bar so much more higher now.

        Rez innovated in terms of its presentation. Orta innovated in terms of its depth in character control.

        Now, perhaps if Orta hadn't been released I'd be agreeing that lack of character control isn't important for a game of this type. But it has, and retrospectively, I personally find Rez less fulfilling than when I first played it.

        So.. I've gottta say Orta's the daddy of the on-rails genre.

        And that's all I'm going to say on the matter.

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          #64
          Maybe PDO has greater lastability and depth (I don't persoanlly agree)

          Rez certainly has more 'hold onto your hat, look at that, weeehhhhaaayyy' for the first 5-10 hours or so. That's what I remember when I think of Rez, short but sweet.

          Nothing in PDO compares to the first time I saw level 5 in Rez.

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            #65
            The thing is... by everyone's admission Rez and PDO share many game mechanics. The problem is that people start dismissing one and praising the other without exploring the depths of the games.

            Many people here are using fighters as a means of comparison but tradition shooters can be used also.

            Take Soukygurentai and Battle Garegga... two shooters made by the same company. The goal is to play 6 or so levels to the end defeating the bosses and if possible getting a high score and completing the game without dying... If anyone told me that this made them the same I'd laugh hard in their faces forever.

            Basic game mechanics aren't as diverse as people like to think... it's the secondary game mechanics tham make a game unique.

            [BTW, I prefer PDO to Rez... I think the game has a lot more depth, more incentive for continued play and a fantastic art style. It's morphing and levelling systems are class too. Rez is great and is a piece of art but it was a little shortlived for me]

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              #66
              Valken wrote:

              'I'd laugh hard in their faces forever'

              lol - that made me giggle

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                #67
                Originally posted by Chadruharazzeb

                But Rez kicks PDO's arse
                Chad man, you make this comment all over the place. I may of heard it from others but YOU are the only one that pisses me off when you say it. You aint got an xbox, you aint got Panzer Dragoon Orta, you havent played the game, so what in hell makes you qualified to make these statements?



                There's beeing as Rez fanboy, but then theres taking it to extremes. We all like Rez here, but we make make statements based on some foundations like experience - not ignorance. I have absolutely NO doubt that when you do actually get to play PDO, you will dislike it, but only because of what you've managed to convince yourself in your head.

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                  #68
                  Originally posted by Chadruharazzeb
                  It is due to the fact that I have played PDO that I've come to the conclusion that the game mechanics are essentially the same as Rez.

                  If both games were available on both consoles, you can bet your bottom quid they'd even use the same buttons as each other.
                  Ahh, but PDO has terribly tedious bosses, and the depth thing is really shallow.

                  REZ has structured (groups of 4 or 8) enemies that make the game much more fun to play.

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                    #69
                    Originally posted by Chadruharazzeb
                    Originally posted by Concept
                    Well the seekers are no strangers to corruption. The old empire originated from the seekers themselves as they sought to fight against the ancients, but eventually fell prone to their own ambitions to dominate the world. It wouldn't surprise me if the seekers are beginning to turn once more. Without a strong leadearship, such as from Gash for example, they seek to protect their interests by using Orta as a shield of protection from the empire.
                    Sorry, but if that's not "story" or "plot" then I'd like to know what is.
                    Sigh. I'd forgot to mention this. Did you read my previous reply to your post where you accuse me of talking about story today? I was talking about Panzer Dragoon theories with another person yesterday. So... Any accusation levelled at me that I've been complaining about the lack of story in Rez this Friday is bollocks. A lack of character control is all that I've criticised on the previous page of this thread.

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                      #70
                      Apologies if that came over heavy handed....

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                        #71
                        I don't recall bringing the day into question. I was merely observing your comments on the story of PDO, whether it was today, yesteday or 64BC.

                        From what you were saying it sounds like PDO has a pretty heavy background to it, something I was saying was unecessary in Rez.

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                          #72
                          Originally posted by Chadruharazzeb
                          I don't recall bringing the day into question. I was merely observing your comments on the story of PDO, whether it was today, yesteday or 64BC.

                          From what you were saying it sounds like PDO has a pretty heavy background to it, something I was saying was unecessary in Rez.

                          No, if you look back you'll actually find you originally link me to back up your argument that I was talking about story in our dicussion today, whereby I was actually discussing my problems with the characterisation in Rez. And so the link was out of context of our discussion, which I duly noted in a following post.

                          Sometiming which obviously escaped your attention. Never mind.

                          Circles. Circles.

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                            #73
                            I think we've got our wires tangled somewhere along the line.

                            We should probably leave it for now before I get even more confused.

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                              #74
                              Originally posted by H-Man
                              Valken wrote:

                              'I'd laugh hard in their faces forever'

                              lol - that made me giggle
                              Heh, interweb forums are a great place to be over-the-top. I find that doing stuff like that in real life results in beatings and often jailtime.

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