I'm interested in those games that seem to have included 2 player, or more, as a statistical note as opposed to a game enhancing experience. The reason this jarred me particularly recently is the absolutely mid 90s, attrocious, embarassing two player mode on GT4. Not only does it appear to be lacking fundamentally accessible options, you have to navigate back to Timbuktu to change them, when you do find them, there aren't any there! Horizontal, Vertical split anyone? Turning Catchup off? Number of laps, why is it not changeable before you play, not 10 weeks away? Why have the stinking two player when it just isn't very good. Options aside, its only ever just you and your buddy racing, which is, well, potentially competitive, but in reality, NOT.
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Crapola Two Player Fudging
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It's there for marketing spiel usually. It seems every game these days must have some form of multiplayer mode, even if they don't need it.
Sometimes it really does work with games you wouldn't expect. For example, Splinter Cell wouldn't have been a title I'd have at first thought to be ideally suited to multiplayer gaming. On the flipside though, I couldn't help but sigh when I realised Nintendo felt the need to include a multiplayer mode for Echoes, even though Metroid games have traditionally been resolute single-player experiences.
You could envisage them thinking during development that since nearly every first-person action game has a multiplayer option, they needed one too. Even though Metroid is usually a highly personal adventure experience.
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san andreas
sure, it was fun for about 5 minutes, but then you immediatly start thinking about the possibilities of 2 player missions, and find out it's all restricted to simple drive'n'gun-out-the-window mayhem fest. And it's an immediate letdown.
ps: what's up with the Vernon Wells avatars? Did he die or something?Last edited by t-dog; 04-04-2005, 10:04.
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Just wanted to add that Splinter Cell : CT in split screen co-op is an utter ****ing joy.
Just as well seeing as the live co-op drops you every two ****in' minutes.
EDIT : Better add something **** - Er, Jet Set Radio Future - about as tacked on as they come !Last edited by Yoshimax; 04-04-2005, 10:33.
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Originally posted by ConceptI couldn't help but sigh when I realised Nintendo felt the need to include a multiplayer mode for Echoes, even though Metroid games have traditionally been resolute single-player experiences.
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