Before I start this is not aimed at anybody, and is purely something I have found when I now play computer games.
I know these threads have been done before, "Im getting older and games are losing their appeal etc", but this isnt an age issue. I am finding the more I know and learn about games (which I admit is still not that much) the more I am beginning to not enjoy them. I am finding myself pick holes in games that are fundamentaly sound but have niggling problems, a slight drop in frame rate, an unruly camera etc. At the end of the day we got in to gaming for fun, yet we seem to lose that along the way. I am not saying we shouldn't notice faults, but I couldn't play Mario Sunshine because of these minor faults. The game was still probably the second best 3D platform game around, yet I couldn't enjoy it.
Then there is the rehash of ideas that developers churn out, and we all moan. But at the end of the day these slight tweaks and improvements are still good. Yes there isn't enough original content in games at the moment, but music and films are going through the same problems. Just because a game copies the mechanics of another successful game doesn't make it bad, yet why cant I enjoy them instead of moaning all the way through it?
It then got me thinking about all the old games I loved years ago, and the reasons why I loved them. Was it because they were so original or that they had no niggling problems, or was it I was unaware about this and just played them for fun? I suggest it is the latter, and when we go back and play them, as hard as we try to be objective we still play them as though we were kids and blind to their faults. Think of your top 10 games of all time. For most people the list will have more old games than new. Is this because they are better, or because we played around the faults, and the generic layout and game mechanics.
I am going to make an effort this year to play a game with a less critical eye, and hopefully I can start enjoying the games I play rather than berating a perfectly acceptable game.
I know these threads have been done before, "Im getting older and games are losing their appeal etc", but this isnt an age issue. I am finding the more I know and learn about games (which I admit is still not that much) the more I am beginning to not enjoy them. I am finding myself pick holes in games that are fundamentaly sound but have niggling problems, a slight drop in frame rate, an unruly camera etc. At the end of the day we got in to gaming for fun, yet we seem to lose that along the way. I am not saying we shouldn't notice faults, but I couldn't play Mario Sunshine because of these minor faults. The game was still probably the second best 3D platform game around, yet I couldn't enjoy it.
Then there is the rehash of ideas that developers churn out, and we all moan. But at the end of the day these slight tweaks and improvements are still good. Yes there isn't enough original content in games at the moment, but music and films are going through the same problems. Just because a game copies the mechanics of another successful game doesn't make it bad, yet why cant I enjoy them instead of moaning all the way through it?
It then got me thinking about all the old games I loved years ago, and the reasons why I loved them. Was it because they were so original or that they had no niggling problems, or was it I was unaware about this and just played them for fun? I suggest it is the latter, and when we go back and play them, as hard as we try to be objective we still play them as though we were kids and blind to their faults. Think of your top 10 games of all time. For most people the list will have more old games than new. Is this because they are better, or because we played around the faults, and the generic layout and game mechanics.
I am going to make an effort this year to play a game with a less critical eye, and hopefully I can start enjoying the games I play rather than berating a perfectly acceptable game.
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