Inspired from some other musings on the Metroid Prime 3 thread in Headlines but what the hell...
What do you really really want to see above all else from the next generation of systems in terms of titles new ideas, content, company direction, pricing and overall structure and format of the industry?
I really just want to use this thread as a sounding board for what people want form this sixth cycle within the world of videogames. Speculation may have now passed on some fronts in terms of hardware clarification from Micrososft and to some extent SONY and Nintendo but there is still a lot to wonder, dream and think about, more so now that concrete details have emerged over the summer regarding the systems.
Where do you see the PC going in the future now that it is already trying to integrate itself into the living room with Media Centre specific stylings and marketing. Can anyone really stop SONY if we are being honest or does it just take one little thing or a collection of incidents to turn the tide against them? Are Nintendo really that screwed or are they still the sleeping giant ready to come down form the Beanstalk do they even care anymore, do you care, do you care that they apparently don't care? X360 Yeah, Nah, wait and see? Do you even care about videogames as much anymore to be interested in playing them never mind thinking or buying a new set of systems? What do you miss about videogames that have fallen by the way side over the years. Are things really as bad as people are going on about in terms of innovation and originality, banality and generic clap trap.? Are we going to have half a dozen super studios in less than five years with auxillary independents and freelancers?
What will be happening one, two or three years down the road?
Lastly just how many times in a magazines lifetime is it justifiable to put a racing car or FPS title on the cover before it jumps the shark?
Yes, well, so...
Anyway to get the ball rolling I'll just throw this into the hat as a game I really want to see get made due to the old school one more go addiction otherwise known in my house as "holy crap it's 0300 in the morning and I still haven't beaten my score of 166330 with Wesker on the spooky Church level for the seventh atempt in a row" that it has given me in the last three or four months.
Resi IV was a nice diversion while it lasted as well but now I just want a full scale Mercenaries stand alone title with new levels, playable characters from all the other games including all the monsters, a ridiculous amount of new levels, enemies, weapons and team based multiplayer shenanigans. Why Capcom waste their time on "Dead Aim VI: Look it's Operation Wolf in 3D with Zombies Yet Again" or "Outbreak File III: This Time We've Set It In A Supermarket" is beyond me.
A full blown Mercenaries game done right would be well...like... almost as good as having Kirsty Gallacher, Jennifer Connelly, Jessica Alba, Jennifer Garner, Maria Sharapova, Scarlett Johannson and Seth's Mum from the O.C all move in to the flat across the landing together and invite you over for a nice party.
*Crosses fingers for some sort of online Resident Evil FPS for next gen systems based around the Mercs concept*
The beauty of Resi: Mercs is that it plays like a sort of Pseudo FPS, but there is actually more strategy involved in certain areas of the game mechanics due to the fixed behind the shoulder viewpoint and limited nature of the character movement when compared to standard 360 by 360 FPS titles. Add in the bonus points scheme, scoring and new twists to a pretty stale genre and you could actually move boring old FPS's forward a step or two by starting off with something that originally isn't as sophisticated.
Imagine bringing back all the back catalogue of personalties from every STARS members to the villans, zombies, monsters, side characters and so forth, add in a ridiculously large amount of more well designed levels, weapons, online play, split screen, tweak the engine for the next gen to new levels of graphical delight and you are on to something that could merge the appeal of Resi games with the gigantic pulling power of FPS's. I'm not thinking of a mission based FPS but a pure Mercs multiplayer title that can be played individually or with any number of friends. There's never really been a great straight "pure horror" FPS as it's all space age sci fi marines, secret agent, covert ops, real army number pic'n'mix at the moment.
A Resident Evil Mercs FPS = $$$$$
So Capcom get your finger out and go make this game.
I'll post some other thoughts if this thread develops as that took longer than expected.
Edited: due to copious amounts of spelling and typing errors.
What do you really really want to see above all else from the next generation of systems in terms of titles new ideas, content, company direction, pricing and overall structure and format of the industry?
I really just want to use this thread as a sounding board for what people want form this sixth cycle within the world of videogames. Speculation may have now passed on some fronts in terms of hardware clarification from Micrososft and to some extent SONY and Nintendo but there is still a lot to wonder, dream and think about, more so now that concrete details have emerged over the summer regarding the systems.
Where do you see the PC going in the future now that it is already trying to integrate itself into the living room with Media Centre specific stylings and marketing. Can anyone really stop SONY if we are being honest or does it just take one little thing or a collection of incidents to turn the tide against them? Are Nintendo really that screwed or are they still the sleeping giant ready to come down form the Beanstalk do they even care anymore, do you care, do you care that they apparently don't care? X360 Yeah, Nah, wait and see? Do you even care about videogames as much anymore to be interested in playing them never mind thinking or buying a new set of systems? What do you miss about videogames that have fallen by the way side over the years. Are things really as bad as people are going on about in terms of innovation and originality, banality and generic clap trap.? Are we going to have half a dozen super studios in less than five years with auxillary independents and freelancers?
What will be happening one, two or three years down the road?
Lastly just how many times in a magazines lifetime is it justifiable to put a racing car or FPS title on the cover before it jumps the shark?
Yes, well, so...
Anyway to get the ball rolling I'll just throw this into the hat as a game I really want to see get made due to the old school one more go addiction otherwise known in my house as "holy crap it's 0300 in the morning and I still haven't beaten my score of 166330 with Wesker on the spooky Church level for the seventh atempt in a row" that it has given me in the last three or four months.
Resi IV was a nice diversion while it lasted as well but now I just want a full scale Mercenaries stand alone title with new levels, playable characters from all the other games including all the monsters, a ridiculous amount of new levels, enemies, weapons and team based multiplayer shenanigans. Why Capcom waste their time on "Dead Aim VI: Look it's Operation Wolf in 3D with Zombies Yet Again" or "Outbreak File III: This Time We've Set It In A Supermarket" is beyond me.
A full blown Mercenaries game done right would be well...like... almost as good as having Kirsty Gallacher, Jennifer Connelly, Jessica Alba, Jennifer Garner, Maria Sharapova, Scarlett Johannson and Seth's Mum from the O.C all move in to the flat across the landing together and invite you over for a nice party.
*Crosses fingers for some sort of online Resident Evil FPS for next gen systems based around the Mercs concept*
The beauty of Resi: Mercs is that it plays like a sort of Pseudo FPS, but there is actually more strategy involved in certain areas of the game mechanics due to the fixed behind the shoulder viewpoint and limited nature of the character movement when compared to standard 360 by 360 FPS titles. Add in the bonus points scheme, scoring and new twists to a pretty stale genre and you could actually move boring old FPS's forward a step or two by starting off with something that originally isn't as sophisticated.
Imagine bringing back all the back catalogue of personalties from every STARS members to the villans, zombies, monsters, side characters and so forth, add in a ridiculously large amount of more well designed levels, weapons, online play, split screen, tweak the engine for the next gen to new levels of graphical delight and you are on to something that could merge the appeal of Resi games with the gigantic pulling power of FPS's. I'm not thinking of a mission based FPS but a pure Mercs multiplayer title that can be played individually or with any number of friends. There's never really been a great straight "pure horror" FPS as it's all space age sci fi marines, secret agent, covert ops, real army number pic'n'mix at the moment.
A Resident Evil Mercs FPS = $$$$$
So Capcom get your finger out and go make this game.
I'll post some other thoughts if this thread develops as that took longer than expected.
Edited: due to copious amounts of spelling and typing errors.
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