Announcement

Collapse
No announcement yet.

Edge issue 155 scores.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #31
    Must pick this up to see what their problems were with DoS - probably the tacked-on drawing bits knocked the score down but it's a damn fine Castlevania.

    I agree with you Ady on the GBA and will be curious to read the article.

    Comment


      #32
      Frankly I'm still disturbed by that grotty goth nipple on P64. AND whoever wrote the videogame film adaptation article didn't mention Robert Patrick ONCE in his/her summary of Double Dragon, which is just stoopid. ONLY reason to watch the film. Oh, and Scott Wolf's stupid bowlcut, I suppose. And that bint that bends over and makes the boys go "whoa!"

      As if they like "the women".

      Comment


        #33
        The one in this month's interview with obscure European PC developers that no-one has heard of before? Depressingly predictable, rather than disturbing, I'd say.

        Comment


          #34
          Originally posted by anephric
          AND whoever wrote the videogame film adaptation article didn't mention Robert Patrick ONCE in his/her summary of Double Dragon, which is just stoopid
          He is mentioned, just not by name. The line says "the role of the villain is filled by a bearded T1000".

          I thought that was a great article, particularly the texts about Silent Hill and Halo. Garland and Avary have some real good things to say (the full interview with Avary on their website is required reading, if only for the hilarious impression he does of Christophe Gans).

          Comment


            #35
            I'm tempted to never buy Edge again after they described Mark Dacascos as a non-entity. They've obviously never seen Drive, Crying Freeman or Brotherhood of the Wolf.

            Comment


              #36
              I think they meant he (as well as Scott Wolf) was a non entity at the time the movie was made. Which is true, and is still true in part nowadays, sadly. All three movies you mentioned are great but save from Brotherhood had little to no exposure or commercial success. Crying Freeman was his big breakout movie and it wasn't even released theatrically in the States, and he didn't really have any prominent roles since Brotherhood.

              Comment


                #37
                That's because he's a non-entity. Seriously.

                Watch the docs on the Brotherhood of the Wolf R1 LE - he's a whiny, boring little man forever sucking up to Gans and discussing his "character". Your character's a (practically) mute Indian who can kick ass. Get over yourself.

                And they still didn't mention Robert Patrick enough for my liking - seriously, he's the only entertainment in the film, and all they can think of to say is "beard".

                Comment


                  #38
                  Originally posted by Dogg Thang
                  Must pick this up to see what their problems were with DoS - probably the tacked-on drawing bits knocked the score down but it's a damn fine Castlevania.

                  I agree with you Ady on the GBA and will be curious to read the article.
                  Dawn of Sorrow was fine, Edge were just being nit-picky. They seem to be of the opinion that every single DS game must use every single DS feature to its fullest, which isn't realistically possible.

                  It's true, the drawing bits needn't have been there, but they certainly don't detract from the game (which is surely the most important consideration), and personally, I think they're a nice touch. The soul trading and weapon synthesis features are also very well done.

                  Edge also whines about getting new souls, only to lose and possibly never see them again if you die before you reach a savepoint. That's not a fault though, that's just how the game is. You just have to try and make sure that doesn't happen.

                  Either way, Dawn of Sorrow is probably the best Castlevania game since SoTN (IMO), and Edge did give it a good score, even if they did gripe a whole lot over nothing.

                  Comment


                    #39
                    Dawn of Sorrow is fantastic, and I'm surprised Edge would want to push the DS into using its features on this. The hardware is easily good enough to host a "proper" game without needing a gimmick such as the magic seal touchscreen jobby...

                    Comment


                      #40
                      Originally posted by Ady
                      It's true, the drawing bits needn't have been there, but they certainly don't detract from the game (which is surely the most important consideration)
                      On the contrary- screw up a seal in the heat of a battle and you're forced to keep fighting the boss. The few times this happened it pissed me off a great deal as, most of the time, it means you need to restart due to the bosses being so well balanced.

                      Comment

                      Working...
                      X