This is really beginning to irritate me now, but how come in many 360 titles everything has to look like it is made out of plastic.
Rare is the worst offender, everything and I mean everything looks like it has been made out of shiney plastic in PDZ. Maybe in the near future we will laminate everything, including somehow water, to make sure we don't get finger marks everywhere but I doubt it.
Quake 4 is the same althought less shiney, just as rubbery. Even Condemned although a great game with some fantastic enemy models decides to laminate its main characters in later cutsceens although oddly not so much early on.
So what do people thing of this, does anyone actually like it and what are the worst examples you have discovered?
Personally I hope this is just the case that early developers haven't yet worked out how to best use these new effects and are just using them to make their games "next gen". Lets hope we will see an end to this over the coming months.
Rare is the worst offender, everything and I mean everything looks like it has been made out of shiney plastic in PDZ. Maybe in the near future we will laminate everything, including somehow water, to make sure we don't get finger marks everywhere but I doubt it.
Quake 4 is the same althought less shiney, just as rubbery. Even Condemned although a great game with some fantastic enemy models decides to laminate its main characters in later cutsceens although oddly not so much early on.
So what do people thing of this, does anyone actually like it and what are the worst examples you have discovered?
Personally I hope this is just the case that early developers haven't yet worked out how to best use these new effects and are just using them to make their games "next gen". Lets hope we will see an end to this over the coming months.
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