Originally posted by Commander Marklar
Installations - I can't think of any PC games that I didn't have to sit there installing, often having to stay with it so that I could enter CD keys and change discs. If I want to play an old game that I've uninstalled there's no dropping it into the disc tray and loading it up because you need to go through the whole process again.
Over zealous copy protection - see Starforce.
CD keys - most games have them, and if you lose it your only option is to find a public (pirated) one which means you can't play online anymore.
Rampant hacking - you have played Counter-Strike, right?
System incompatibilities - tried running Rollercoaster Tycoon on Windows XP? Good luck.
Drivers - I used to be updating my graphics card drivers alone every month, and it wouldn't be unusual for them to drop performance in certain games and end up being rolled back.
200MB patches - Battlefield 1942 is the best example, coming out as it did in a clearly unfinished state and still having release day bugs after a few gigs worth of patches. If you want something more recent, F.E.A.R's 1.03 patch which was released last month is 262MB.
Hardware maintenance - I probably should have said "software maintenance". I don't remember the last time I had to defrag, virus scan, spyware scan, and run optimisation programs on a console.
Expensive upgrades - For a decent graphics card you're talking £150, and that will be showing its age within a year or so. That's not even taking into account CPU upgrades (and motherboard upgrades that they often require). I know what the UT2007 demos have been running on and the thought of it makes me weep.
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