it was better at texturing due to more VRAM, the PS2 however could render more polys , so tbh the PS2 does have the edge, however the architechture meant it was far easier to get better results quicker out of the DC. But could the DC do MGS2 or GT3 at 60fps? I highly doubt it (and I'm a big DC fanboy :P)
It does seem to be texturing that makes a game age slower though, I put Sonic Adventure 2 on the other day, and it still looks amazing, and has aged far slower than most PS2 games which had alot more polygons in them but the textures were no where near as crisp or vibrant.
It does seem to be texturing that makes a game age slower though, I put Sonic Adventure 2 on the other day, and it still looks amazing, and has aged far slower than most PS2 games which had alot more polygons in them but the textures were no where near as crisp or vibrant.
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